Dungeon Crawl Stone Soup version 0.15.0-22-g71df38d (console) character file. 255 gw the Cudgeler (level 5, 0/49 HPs) Began as a Deep Dwarf Gladiator on Sept 8, 2014. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on Level 4 of the Dungeon. The game lasted 00:01:21 (1940 turns). gw the Cudgeler (Deep Dwarf Gladiator) Turns: 1940, Time: 00:01:21 HP 0/49 AC 8 Str 18 (19) XL: 5 Next: 91% MP 5/5 EV 10 Int 8 God: Gold 0 SH 0 Dex 14 Spells: 0 memorised, 4 levels left rFire + . . SeeInvis + a - +1 flail rCold . . . Clarity . h - +2 ring mail {rF+} rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) i - ring of see invisible @: very slightly contaminated, non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons a - a +1 flail (weapon) Missiles d - 3 throwing nets Armour c - a +0 helmet (worn) h - a +2 ring mail of fire resistance (worn) Magical devices e - a wand of heal wounds (3) Comestibles f - a bread ration j - a rotting chunk of orc flesh Scrolls b - a scroll of identify k - a scroll of remove curse m - a scroll of blinking Jewellery i - a ring of see invisible (left hand) Skills: + Level 3.1 Fighting * Level 5.1 Maces & Flails - Level 1.7 Throwing + Level 3.1 Armour - Level 3.2 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History MOVING TO (4,3) MOVING TO (3,2) MOVING TO (2,1) MOVING TO (1,0) MOVING TO (-2,-7) The ogre closely misses you. MOVING TO (-2,-6) MOVING TO (-2,-5) MOVING TO (-2,-4) MOVING TO (-2,-3) MOVING TO (-1,-2) Ugh! There is something really disgusting in your inventory. (slot j) MOVING TO (-1,-1) MOVING TO (0,8) The ogre barely misses you. MOVING TO (0,7) The ogre closely misses you. MOVING TO (0,6) The ogre hits you with a giant club!! You die... ####### #.########.....## .)......<..##...## ..##########.....## #.....O.# , ##...g..#### *, ##.!......# , * * ##..#.##.# , , ##.#.##.# , , #...##.# , #.####O# #.####.# , #......# * #.###### You could see an ogre. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 0.0 | 17.3 | 169.2 Dungeon | 100.0 | 100.0 | 0.7 | 0.0 | 17.3 | 169.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 91.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 91.2 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Sigmund (D:2) The ghost of tkappleton the Caller, a weakling OpSu (D:3) An orc wizard (D:3) Jessica (D:2) 3 adders 2 giant mites (D:3) A worm (D:3) 3 giant geckos 4 orcs (D:3) 7 bats 5 giant cockroaches 3 goblins 3 hobgoblins 3 kobolds (D:1) 2 giant newts 8 jackals 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Dwarf Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 53 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 281 | D:1 | Reached skill level 1 in Armour 731 | D:2 | Reached XP level 3. HP: 27/32 MP: 3/3 732 | D:2 | Noticed Jessica 745 | D:2 | Killed Jessica 994 | D:2 | Reached skill level 4 in Maces & Flails 1042 | D:2 | Noticed Sigmund 1066 | D:2 | Killed Sigmund 1066 | D:2 | Reached XP level 4. HP: 30/40 MP: 4/4 1331 | D:3 | Reached XP level 5. HP: 25/48 MP: 5/5 1399 | D:3 | Found a glowing drain. 1466 | D:3 | Noticed tkappleton's ghost (weakling OpSu) 1472 | D:3 | Killed tkappleton's ghost 1702 | D:3 | Reached skill level 5 in Maces & Flails 1899 | D:4 | Noticed an ogre 1940 | D:4 | Slain by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 107 | 83 || 190 Evoke: Wand | 1 | 1 || 2 Use: Potion | 3 | 1 || 4 Scroll | 1 | 7 || 8 Eat: Chunk | | 4 || 4 Vault maps used: D:1: roderic_octagonal_star D:2: uniq_jessica, uniq_sigmund D:3: portal_sewer_entry_f D:4: uniq_pikel, uniq_duvessa