Dungeon Crawl Stone Soup version 0.15.0-18-g9076a4f (console) character file. 213 gw the Chopper (level 5, -23/49 HPs) Began as a Deep Dwarf Gladiator on Sept 7, 2014. Annihilated by an ogre ... wielding a +0 giant club (25 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:53 (2546 turns). gw the Chopper (Deep Dwarf Gladiator) Turns: 2546, Time: 00:01:53 HP -23/49 AC 10 Str 18 XL: 5 Next: 59% MP 5/5 EV 6 Int 9 God: Gold 0 SH 0 Dex 14 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +1 war axe rCold . . . Clarity . k - +0 chain mail rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons a - a +1 war axe (weapon) Missiles d - 3 throwing nets n - 63 bolts Armour c - a +0 helmet (worn) k - a +0 chain mail (worn) Magical devices e - a wand of heal wounds (5) Comestibles f - 4 bread rations i - a meat ration p - 5 fruits Scrolls g - a scroll of fear {unknown} m - 6 scrolls of identify o - a scroll of remove curse Potions b - a potion of magic {unknown} h - a potion of heal wounds j - a potion of might {unknown} l - 2 potions of mutation {unknown} Skills: + Level 3.1 Fighting * Level 5.4 Axes - Level 1.7 Throwing + Level 2.6 Armour - Level 3.2 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History MOVING TO (1,6) MOVING TO (1,5) MOVING TO (1,4) MOVING TO (1,3) MOVING TO (1,2) MOVING TO (1,1) MOVING TO (0,2) MOVING TO (0,1) There is a stone staircase leading up here. The ogre hits you but does no damage. You climb upwards. There is a stone staircase leading down here. FLEEEEING! MOVING TO (-2,-1) MOVING TO (-1,-1) The ogre hits you with a giant club!! There is a stone staircase leading up here. The ogre hits you with a giant club!! Ouch! That really hurt! You die... >....######...##########.# #... ......# #...# #...# #### ....#)# #...# #.### ...##(# #...# #.# ...##.# #...# #.# #####.# #...##### #.######## #####.######......####........# .....(...# #.####.#..<...%###.# ###.####.# #[)..gO#.#####.# #.### ##.####.# #[#....>....##.# #.... #.....#.###.#.#..#.##.##.# ##### #..##.........#..#.##..#.# #..####.###......#.......# ##.......# #......#####.### #...########.###### ###.### ......# #.......# #.....# #...#.# #.......# #.#.#.# You could see an ogre. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 0.0 | 16.3 | 232.0 Dungeon | 100.0 | 100.0 | 0.5 | 0.0 | 16.3 | 232.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 76.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 76.2 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) An adder (D:2) 4 worms (D:2) 2 giant geckos 10 orcs (D:3) A ball python (D:1) 6 bats 2 giant cockroaches 10 hobgoblins 20 jackals 3 quokkas A giant gecko skeleton (D:4) A giant newt (D:1) 5 goblins 7 kobolds 8 rats 84 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Dwarf Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 164 | D:1 | Reached skill level 1 in Armour 175 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 591 | D:2 | Reached skill level 4 in Axes 591 | D:2 | Reached XP level 3. HP: 32/32 MP: 3/3 1356 | D:2 | Reached XP level 4. HP: 27/40 MP: 4/4 1902 | D:3 | Reached skill level 5 in Axes 1902 | D:3 | Reached XP level 5. HP: 30/48 MP: 5/5 2458 | D:4 | Noticed an ogre 2545 | D:3 | HP: 2/49 [ogre/giant club (16)] 2546 | D:3 | Annihilated by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 127 | 105 || 232 Use: Potion | 2 | 4 || 6 Scroll | 2 | 2 || 4 Eat: Chunk | 2 | 4 || 6 Vault maps used: D:1: dpeg_arrival_sounds_drone D:4: grunt_temple_overflow_champion_of_chaos, nicolae_overflow_hidden_temple