Dungeon Crawl Stone Soup version 0.15.0-18-g9076a4f (console) character file. 17 gw the Ducker (level 2, 25/27 HPs) Began as a Deep Dwarf Gladiator on Sept 7, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:21 (433 turns). gw the Ducker (Deep Dwarf Gladiator) Turns: 433, Time: 00:01:21 HP 25/27 AC 4 Str 18 XL: 2 Next: 44% MP 2/2 EV 12 Int 8 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . n - +0 short sword rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons n - a +0 short sword (weapon) Missiles d - 3 throwing nets i - 24 stones (quivered) m - 2 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Magical devices e - a wand of heal wounds (4) Comestibles f - a bread ration Scrolls a - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} l - a scroll of fog {unknown} Potions h - a potion of haste {unknown} j - a potion of curing {unknown} k - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} Skills: * Level 2.6 Fighting Level 3.2 Axes + Level 1.9 Throwing + Level 0.4 Armour - Level 3.2 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History The bat hits you. Found 15 gold pieces. ATTACKING (-1,1) You miss the bat. The bat closely misses you. ATTACKING (-1,1) You hit the bat. You kill the bat! Search for what [Enter for "altar&&makhleb", or ? for help]? altar&&makhleb Can't find anything matching that. You see here a bat corpse. There is an escape hatch in the floor here. There is an escape hatch in the floor here. You see here a bat corpse. You see here 15 gold pieces. o - a lumpy white potion Search for what [Enter for "altar&&makhleb", or ? for help]? altar&&makhleb Can't find anything matching that. Use which ability? (? or * to list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# * #.# #.# #.# , #.# #.# * #.# #.# . #.#######.######## * #................. * #########.######## , #.########### #...g......?. ############# There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 18.1 | 210.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 18.1 | 210.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 5 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 giant newts (D:1) 3 goblins (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Dwarf Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 204 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 433 | D:1 | Quit the game Action || total -------------------------++------- Melee: Club || 42 War axe || 2 Short sword || 5 Throw: Stone || 29 Evoke: Wand || 1 Vault maps used: D:1: dpeg_arrival_pits