Dungeon Crawl Stone Soup version 0.15.0-18-g9076a4f (console) character file. 112 gw the Chopper (level 4, -1/40 HPs) Began as a Deep Dwarf Gladiator on Sept 7, 2014. Slain by a giant frog (6 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:23 (1802 turns). gw the Chopper (Deep Dwarf Gladiator) Turns: 1802, Time: 00:01:24 HP -1/40 AC 4 Str 19 XL: 4 Next: 64% MP 4/4 EV 12 Int 8 God: Gold 0 SH 0 Dex 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 helmet rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . i - amulet of faith MR ..... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Magical devices e - a wand of heal wounds (3) Comestibles f - a bread ration Scrolls g - a scroll of identify Jewellery i - an amulet of faith (around neck) Potions h - a potion of curing Skills: + Level 2.7 Fighting * Level 4.8 Axes - Level 1.7 Throwing + Level 2.1 Armour - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:2 exclusion: downstairs D:3 gw's ghost, experienced GrBe Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History MOVING TO (1,8) The giant frog hits you! The giant frog misses you. MOVING TO (1,7) The giant frog closely misses you. MOVING TO (1,6) MOVING TO (0,5) The giant frog hits you but does no damage. MOVING TO (0,4) MOVING TO (0,3) The giant frog hits you. MOVING TO (0,2) MOVING TO (0,1) The giant frog barely misses you. MOVING TO (-6,5) MOVING TO (-5,4) The giant frog closely misses you. MOVING TO (-4,3) MOVING TO (-3,2) The giant frog hits you! You die... # ##........## # ###### #....(.....###. .....# #..........##.. ..#..##### #..........##.. .........### #..........##.$ ......##...########.............. ......####....................... ......####.......F..#......#.#... ......).........g.......#.##.#... ##..######....<......#.##.##.#... ........##...........#.##.#..#.#. ........##........."##.##.#.##.## ####%...###..####.####.##.#...... ####....###..####.####.##.#...### .........<....#...#.......#.#.# # ..............(...............### ####....#.......................' You could see a giant frog. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 0.0 | 15.7 | 232.0 Dungeon | 100.0 | 100.0 | 1.1 | 0.0 | 15.7 | 232.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A crimson imp (D:3) 2 adders (D:3) A giant mite (D:2) A worm (D:2) 3 giant geckos 5 orcs (D:3) A ball python (D:2) 3 goblins 5 hobgoblins 6 jackals 4 kobolds 4 bats 3 giant cockroaches 3 giant newts 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Deep Dwarf Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 93 | D:1 | Reached skill level 1 in Armour 170 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 719 | D:2 | Reached XP level 3. HP: 32/32 MP: 3/3 752 | D:2 | Reached skill level 4 in Axes 1515 | D:3 | Reached XP level 4. HP: 23/40 MP: 4/4 1548 | D:3 | Noticed gw's ghost (experienced GrBe) 1551 | D:3 | Noticed a giant frog 1734 | D:3 | Found a glowing silver altar of Zin. 1802 | D:3 | Slain by a giant frog Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 114 | 29 || 143 Evoke: Wand | 1 | 1 || 2 Use: Potion | 3 | 1 || 4 Scroll | 4 | || 4 Eat: Chunk | 3 | 1 || 4 Vault maps used: D:1: onia_arrival_mini_spirals D:2: minmay_crystal_water, dk_noncrumbling_1, hangedman_abyss_or_decor_lesser_grid D:3: lemuel_doored_altar, old_standard_altar, kennysheep_generic_room_10