Dungeon Crawl Stone Soup version 0.15.0-18-g9076a4f (console) character file. 8 gw the Insei (level 2, 0/24 HPs) Began as a Demonspawn Monk on Sept 6, 2014. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:12 (326 turns). gw the Insei (Demonspawn Monk) Turns: 326, Time: 00:00:12 HP 0/24 AC 2 Str 11 XL: 2 Next: 0% MP 2/2 EV 13 Int 11 God: Gold 0 SH 0 Dex 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 27 stones (quivered) Armour a - a +0 robe (worn) Comestibles b - a bread ration Scrolls d - a scroll of remove curse {unknown} Skills: + Level 3.1 Fighting + Level 0.1 Throwing + Level 0.3 Armour - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can steal the life force of nearby defeated enemies. Message History You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. FLEEEEING! ATTACKING (-1,0) You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The jackal closely misses you. FLEEEEING! ATTACKING (-1,0) You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A wave of death washes over you. The jackal barely misses you. The jackal closely misses you. MOVING TO (-8,-1) The jackal bites you. You die... #.. ...###### .........# #.#..#.##.# #.#.?#.##.# # #.#...h##.# .. ###.#.##.##.# ....#...#.##.##h# ..... #...(..6.# ..... #..(..#### $.....###.##### #...## ##.## #.# ### #.# ..# #.# #.# #.# You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.2 | 14.4 | 97.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.2 | 14.4 | 97.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) 2 kobolds (D:1) A goblin (D:1) 3 jackals (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Demonspawn Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 325 | D:1 | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 1/24 MP: 2/2 326 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 39 Throw: Stone || 16 Vault maps used: D:1: minmay_arrival_jagged