Dungeon Crawl Stone Soup version 0.15.0-18-g9076a4f (console) character file. 82 gw the Skirmisher (level 4, -2/40 HPs) Began as a Draconian Fighter on Sept 6, 2014. Slain by Terence ... wielding a +0 hand axe of electrocution (12 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:15 (2435 turns). gw the Skirmisher (Draconian Fighter) Turns: 2435, Time: 00:01:15 HP -2/40 AC 9 Str 19 XL: 4 Next: 21% MP 4/4 EV 13 Int 8 God: Gold 0 SH 0 Dex 11 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (no shield) rPois . rRot . (helmet restricted) rElec . Spirit . i - +0 cloak SustAb + Warding . b - +1 pair of gloves rMut . Stasis . d - +0 pair of boots Gourm . (no amulet) MR ..... (no ring) h - ring of sustain abilities @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons a - a +0 long sword (weapon) Missiles l - 16 stones (quivered) Armour b - a +1 pair of gloves (worn) d - a +0 pair of boots (worn) i - a +0 cloak (worn) Comestibles f - 4 bread rations g - a rotting chunk of hobgoblin flesh j - a meat ration Scrolls k - a scroll of identify n - a scroll of remove curse Jewellery h - a ring of sustain abilities (left hand) Potions c - 2 potions of curing e - a potion of invisibility {unknown} m - a potion of restore abilities Skills: + Level 3.8 Fighting * Level 3.1 Long Blades + Level 1.4 Throwing + Level 3.1 Dodging Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Message History MOVING TO (-2,0) MOVING TO (-1,0) MOVING TO (-6,1) MOVING TO (-5,1) MOVING TO (-4,1) MOVING TO (-3,1) MOVING TO (-2,1) MOVING TO (-1,1) There is a stone staircase leading up here. ATTACKING (1,0) You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. ATTACKING (1,0) You hit Terence but do no damage. Terence is almost dead. Terence hits you but does no damage. You are electrocuted! FLEEEEING! Terence hits you but does no damage. You are electrocuted! You die... ..... ##.... .....## #.... #.#..### ##..# ####[##...########. #..# ......%..)......... #.## ####.####.########### #..# #. #......##...##########... #. ######................... #.#########..d@........###..## #.....................##.##..# #.#########..........##.^.##.. #. #.........##.._^.##. # ####.....##.......## ###..##...^^....# #..#.^^#####... #..##.'#.#.#'.# #...###..#..### You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 4.9 | 16.2 | 205.7 Dungeon | 100.0 | 100.0 | 1.1 | 4.9 | 16.2 | 205.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 39.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Jessica (D:3) An adder (D:2) A worm (D:2) An ooze (D:1) 2 orcs (D:3) A bat zombie (D:3) 4 goblins 4 hobgoblins 3 jackals (D:1) 8 kobolds 6 bats 2 giant cockroaches 3 giant geckos A giant gecko skeleton (D:3) 3 giant newts 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Draconian Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 162 | D:1 | Reached XP level 2. HP: 16/26 MP: 2/2 1065 | D:2 | Reached XP level 3. HP: 22/33 MP: 3/3 1425 | D:2 | Reached skill level 1 in Throwing 2183 | D:3 | Noticed Jessica 2211 | D:3 | Killed Jessica 2211 | D:3 | Reached XP level 4. HP: 37/40 MP: 4/4 2269 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2386 | D:3 | Noticed Terence 2435 | D:3 | Slain by Terence Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 95 | 29 || 124 Throw: Stone | 61 | 22 || 83 Use: Potion | 5 | || 5 Scroll | 8 | 1 || 9 Eat: Chunk | 4 | 1 || 5 Vault maps used: D:1: minmay_arrival_semitransparent, roderic_serpentine_path, minmay_misc_feat_tower, minivault_5 D:2: first_bread, minmay_misc_feat_more_columns D:3: nemelex_altar_shiori, nemelex_spade_bored_becter, uniq_terence, uniq_jessica