Dungeon Crawl Stone Soup version 0.15.0-16-gce31824 (console) character file. 139 gw the Twirler (level 5, 0/48 HPs) Began as a Draconian Gladiator on Sept 6, 2014. Slain by an orc priest ... wielding a +0 club (2 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:18 (2890 turns). gw the Twirler (Draconian Gladiator) Turns: 2890, Time: 00:01:18 HP 0/48 AC 5 Str 18 XL: 5 Next: 1% MP 5/5 EV 19 Int 8 God: Gold 0 SH 0 Dex 12 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 hat rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Rnd*Tele + (no boots) Gourm . (no amulet) MR ..... l - +5 ring of evasion j - cursed ring of teleportation @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +5 a: Evoke Teleportation You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets e - 127 stones (quivered) k - 4 javelins q - 7 tomahawks of dispersal t - 5 tomahawks Armour c - a +0 hat (worn) Comestibles f - a bread ration i - a slice of pizza Scrolls b - a scroll of identify m - a scroll of enchant weapon {unknown} n - a scroll of teleportation {unknown} Jewellery j - a cursed ring of teleportation (left hand) l - a +5 ring of evasion (right hand) Potions g - a potion of poison {unknown} o - a potion of cure mutation {unknown} p - a potion of brilliance {unknown} r - a potion of resistance {unknown} Skills: + Level 5.2 Fighting * Level 6.8 Staves + Level 4.3 Throwing + Level 4.7 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Qazlal Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Message History ATTACK MOVE TO (0,-1) You thump the orc wizard! Your tail-slap misses the orc wizard. The orc wizard is almost dead. The orc wizard closely misses you. ATTACK MOVE TO (0,-1) You hit the orc wizard. You kill the orc wizard! You have reached level 5! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! ATTACK MOVE TO (0,-1) The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Something smites you! Items here: %% )) [[ ATTACK MOVE TO (0,-1) You sock the orc! You kill the orc! The orc priest hits you with a club. You die... #.. #....# #....# #....# #....# #....# #....# #)o.# #d# ###%# # ##.(.#.#.... ###### ###........... .#...## ##...?.##.#<... ......## #..##.##..# . .......###.###.##.?# ...............##..# .....>....#######..# You could see an orc priest. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 4.3 | 19.0 | 215.3 Dungeon | 100.0 | 100.0 | 2.4 | 4.3 | 19.0 | 215.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 55.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An orc wizard (D:3) 2 giant geckos (D:2) 17 orcs (D:3) A ball python (D:2) 3 bats 9 goblins 8 hobgoblins 3 jackals (D:3) An ooze (D:3) 2 quokkas (D:2) A giant newt (D:1) 5 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Draconian Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 228 | D:1 | Found a shimmering altar of Xom. 793 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 1370 | D:1 | Reached skill level 5 in Fighting 1370 | D:1 | Reached skill level 6 in Staves 1370 | D:1 | Reached XP level 3. HP: 31/36 MP: 3/3 1822 | D:2 | Found a shattered altar of Ashenzari. 2326 | D:3 | Reached XP level 4. HP: 38/42 MP: 4/4 2725 | D:3 | Found a stormy altar of Qazlal. 2888 | D:3 | Reached XP level 5. HP: 25/48 MP: 5/5 2889 | D:3 | HP: 2/48 [orc priest/divine providence (16)] 2890 | D:3 | Slain by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 80 | 52 || 132 Throw: Stone | 85 | 28 || 113 Use: Potion | 7 | 1 || 8 Scroll | 4 | || 4 Eat: Chunk | 4 | 2 || 6 Vault maps used: D:1: dpeg_arrival_connections, xom_teletrap_fun D:2: lemuel_round_altar D:3: nicolae_overflow_hidden_temple