Dungeon Crawl Stone Soup version 0.15.0-16-gce31824 (console) character file. 234 gw the Twirler (level 5, -1/46 HPs) Began as a Minotaur Gladiator on Sept 6, 2014. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on Level 4 of the Dungeon. The game lasted 00:02:43 (4603 turns). gw the Twirler (Minotaur Gladiator) Turns: 4603, Time: 00:02:43 HP -1/46 AC 5 Str 20 XL: 5 Next: 75% MP 2/2 EV 10 Int 5 God: Gold 0 SH 0 Dex 11 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Clarity . j - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 hat rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut + Stasis . (no boots) Gourm . h - amulet of resist mutation MR +.... (no ring) e - ring of protection from magic @: somewhat resistant to hostile enchantments, very unstealthy A: retaliatory headbutt, horns 2, high mp 1 a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons a - a +0 quarterstaff (weapon) Missiles b - 153 stones (quivered) d - 3 throwing nets Armour c - a +0 hat (worn) j - a +0 ring mail (worn) Magical devices k - a wand of teleportation (0) o - a wand of magic darts (12) Comestibles f - 6 bread rations i - 2 meat rations l - a beef jerky Scrolls g - a scroll of recharging n - 2 scrolls of identify Jewellery e - a ring of protection from magic (left hand) h - an amulet of resist mutation (around neck) Potions m - a potion of heal wounds Skills: + Level 4.1 Fighting * Level 5.5 Staves + Level 3.3 Throwing + Level 2.5 Armour - Level 3.2 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:3 exclusion: downstairs Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You have an increased reservoir of magic (+10% MP). Message History MOVING TO (4,1) FLEEEEING! MOVING TO (3,1) MOVING TO (2,1) MOVING TO (1,1) MOVING TO (0,5) MOVING TO (0,4) MOVING TO (0,3) MOVING TO (0,2) MOVING TO (0,1) MOVING TO (-6,0) MOVING TO (-5,0) MOVING TO (-4,0) MOVING TO (-3,0) MOVING TO (-2,0) MOVING TO (-1,0) MOVING TO (1,-6) The ogre hits you with a giant club!! Ouch! That really hurt! You die... ...# #....##.# #.#...###.##### ...# #.#..##.# #.##...>....... ...#####....##.####.#######.##### .#.......##.##.#>......# #.# ......#####.##.#$#####.# #.# ####### #(##.#.# #.# #.# ##### #.##...# #.# #.# #...## #.####.# #.# #.# .###.# #.## #H#####.# #.# ...#.# #..# #.O.....# #.# .#.#.# ##.# ######### #.# #...## #.# ### #.# ##.## #.##########.###.# #.# # #.#.........#.##.# #.. .######.#.########.....# #####..........# ####### ##..o#######...# You could see an ogre. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 6.0 | 13.8 | 321.8 Dungeon | 100.0 | 100.0 | 1.6 | 6.0 | 13.8 | 321.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 83.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 83.8 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 7 gnolls (D:3) 7 adders 2 worms An ooze (D:4) 4 orcs (D:3) 2 ball pythons (D:2) 2 giant cockroaches (D:3) 11 hobgoblins 5 jackals (D:3) 2 quokkas 6 bats 5 giant geckos 4 giant newts 13 goblins 10 kobolds 7 rats A rat skeleton (D:4) 89 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Minotaur Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 210 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 387 | D:1 | Found a shattered altar of Ashenzari. 613 | D:1 | Reached skill level 1 in Armour 718 | D:1 | Gained mutation: You have an increased reservoir of magic (+10% MP). [potion of mutation] 762 | D:2 | Reached skill level 4 in Staves 807 | D:2 | Reached XP level 3. HP: 30/30 MP: 2/2 1622 | D:2 | Reached XP level 4. HP: 38/38 MP: 2/2 2343 | D:3 | Reached skill level 5 in Staves 2399 | D:3 | Reached XP level 5. HP: 46/46 MP: 2/2 3748 | D:4 | Noticed an ogre 3748 | D:4 | Noticed an ogre 4496 | D:4 | Noticed an ogre 4603 | D:4 | Slain by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 75 | 115 || 190 Throw: Stone | 134 | 137 || 271 Evoke: Wand | | 7 || 7 Use: Scroll | 3 | 7 || 10 Potion | 3 | 5 || 8 Stab: Invisible | 1 | || 1 Eat: Chunk | 2 | 9 || 11 Vault maps used: D:1: saegor_arrival_simple_d, evilmike_ruin_ashenzari D:2: first_bread, minmay_stone_trees_medium D:3: serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a D:4: grunt_dithmenos_shadows