Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 39 gw the Skirmisher (level 3, 0/31 HPs) Began as a Centaur Abyssal Knight on Sept 4, 2014. Was a Follower of Lugonu. Slain by Sigmund ... wielding a +5 scythe of slicing (2 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:56 (1607 turns). gw the Skirmisher (Centaur Abyssal Knight) Turns: 1607, Time: 00:00:56 HP 0/31 AC 5 Str 14 XL: 3 Next: 28% MP 4/4 EV 7 Int 11 God: Lugonu [*.....] Gold 0 SH 0 Dex 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Clarity . g - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 spear (weapon) Missiles h - 5 tomahawks (quivered) j - 7 stones Armour g - a +0 ring mail (worn) Comestibles c - 2 bread rations Scrolls b - a scroll of blinking {unknown} d - 6 scrolls of identify e - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} Skills: + Level 3.1 Fighting + Level 2.1 Polearms * Level 2.1 Throwing + Level 1.6 Armour - Level 0.6 Dodging + Level 2.5 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History ATTACK MOVE TO (0,1) Sigmund hits you from afar with a glowing scythe. ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) You hit Sigmund. You kick Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame hits you! ATTACK MOVE TO (0,1) You closely miss Sigmund. Your kick misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a glowing scythe. ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) You feel less confused. Sigmund gestures at you while chanting. The magic dart hits you! ATTACK MOVE TO (1,0) Sigmund hits you from afar with a glowing scythe. You die... # #..........#.................# #############.#.##.############.# ................$..........>.#... ...######.###.#.##.#######...#..# ...# #.# #.#.##.# ...#..# ...# ..# #.#.##.# ...#..# ...# ...# #......####.#...S#..# ..... ..... #................#..# ......#..$. #...c.#####.##...#).# ......#.... #.#.#...# ...#..# .###### ... #.#..@......... #..# .. ########### #... . .#.## #.#.# #.#.# #.#.# #.#.## You could see Sigmund. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 4.0 | 11.4 | 148.7 Dungeon | 98.2 | 98.2 | 1.1 | 4.1 | 10.7 | 219.0 Abyss | 1.8 | 1.8 | 0.0 | 0.0 | 50.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) 3 giant cockroaches 4 hobgoblins 2 kobolds (D:1) 3 bats A giant gecko (D:1) 4 giant newts 2 goblins 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Centaur Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 65 | Abyss:1 | Noticed a flying skull 66 | D:1 | Escaped the Abyss 348 | D:1 | Acquired Lugonu's first power 428 | D:1 | Reached skill level 1 in Throwing 553 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 1190 | D:2 | Reached XP level 3. HP: 11/31 MP: 4/4 1595 | D:2 | Noticed Sigmund 1607 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Spear || 84 Throw: Stone || 30 Invok: Depart the Abyss || 1 Use: Potion || 4 Scroll || 3 Eat: Chunk || 1 Vault maps used: D:1: wheals_arrival_shading, serial_bayou_ford_a, kennysheep_boxes D:2: lemuel_crystal_altar, first_bread, serial_bayou_lake_a, uniq_sigmund, uniq_iyjb