Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 45 gw the Skirmisher (level 3, 0/31 HPs) Began as a Centaur Abyssal Knight on Sept 4, 2014. Was a Believer of Lugonu. Slain by a bat (1 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:43 (1413 turns). gw the Skirmisher (Centaur Abyssal Knight) Turns: 1413, Time: 00:00:43 HP 0/31 AC 7 Str 14 XL: 3 Next: 42% MP 3/4 EV 3 Int 11 God: Lugonu [**....] Gold 0 SH 0 Dex 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . k - -1 spear (curse) rCold . . . Clarity . g - +0 chain mail rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 spear k - a cursed -1 spear (weapon) Missiles f - 27 stones (quivered) Armour g - a +0 chain mail (worn) Comestibles b - a meat ration c - a bread ration j - a royal jelly Scrolls h - a scroll of recharging i - a scroll of teleportation {unknown} Potions d - a potion of flight {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 3.5 Fighting + Level 2.1 Polearms * Level 2.1 Throwing + Level 1.5 Armour - Level 0.6 Dodging + Level 2.4 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru The Shining One Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History MOVING TO (3,0) The bat hits you but does no damage. MOVING TO (2,0) The bat hits you but does no damage. MOVING TO (1,0) The bat hits you but does no damage. FLEEEEING! MOVING TO (8,0) The bat hits you but does no damage. MOVING TO (7,0) The bat hits you. MOVING TO (6,0) The bat completely misses you. MOVING TO (5,0) The bat barely misses you. MOVING TO (4,0) The bat hits you but does no damage. MOVING TO (3,0) The bat hits you. You die... ########## (........######################## ............@..bc................ ########.####.....############### #..###'###.# # #.##.....### # #.#.......# # #.#.......### # #.'..._...+.# ######### ###.......#.######[....... #.......#............... You could see Terence and a bat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 4.1 | 18.7 | 123.0 Dungeon | 97.3 | 97.3 | 0.3 | 4.2 | 18.9 | 179.5 Abyss | 2.7 | 2.7 | 0.0 | 0.0 | 10.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) A worm (D:2) A giant gecko (D:1) An ooze (D:2) 3 bats 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins 4 kobolds A quokka (D:2) A ball python (D:2) 4 giant newts (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Centaur Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 9 | D:1 | Escaped the Abyss 152 | D:1 | Reached skill level 1 in Throwing 201 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 412 | D:1 | Acquired Lugonu's second power 1074 | D:2 | Found a glowing golden altar of the Shining One. 1167 | D:2 | Reached XP level 3. HP: 31/31 MP: 4/4 1169 | D:2 | Found an iron altar of Okawaru. 1325 | D:2 | Found a glowing golden altar of the Shining One. 1353 | D:2 | Noticed Terence 1409 | D:2 | HP: 1/31 [bat (1)] 1413 | D:2 | Slain by a bat Action || total -------------------------++------- Melee: Spear || 91 Throw: Javelin || 47 Stone || 3 Invok: Bend Space || 2 Use: Scroll || 2 Potion || 1 Vault maps used: D:1: dpeg_arrival_stone_temple_mockup D:2: nicolae_tso_swordbearing_angel, kennysheep_flooded_box, okawaru_ov_weapons_minmay, uniq_terence