Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 70 gw the Chucker (level 4, 0/45 HPs) Began as an Ogre Hunter on Sept 4, 2014. Succumbed to an adder's poison ... on Level 2 of the Dungeon. The game lasted 00:00:52 (1823 turns). gw the Chucker (Ogre Hunter) Turns: 1823, Time: 00:00:52 HP 0/45 AC 3 Str 17 XL: 4 Next: 21% MP 4/4 EV 10 Int 10 God: Gold 0 SH 0 Dex 11 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . k - +0 whip rCold + . . Clarity . d - +0 animal skin rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) e - ring of protection from cold @: lethally poisoned, not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons k - a +0 whip (weapon) Missiles a - 100 stones b - 3 large rocks (quivered) c - 2 throwing nets Armour d - a +0 animal skin (worn) Comestibles f - a meat ration g - a bread ration l - a royal jelly m - a beef jerky Scrolls h - 2 scrolls of immolation {unknown} j - a scroll of remove curse {unknown} Jewellery e - a ring of protection from cold (left hand) Potions i - a potion of heal wounds {unknown} Skills: + Level 3.4 Fighting + Level 1.8 Maces & Flails * Level 5.4 Throwing + Level 2.4 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History ATTACK MOVE TO (-1,0) You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder bites you. You are lethally poisoned! The adder poisons you! ATTACK MOVE TO (-1,0) You barely miss the adder. You feel sick. The adder barely misses you. ATTACK MOVE TO (-1,0) You closely miss the adder. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! ATTACK MOVE TO (-1,0) You completely miss the adder. You feel sick. The adder bites you but does no damage. ATTACK MOVE TO (-1,0) You hit the adder. You kill the adder! You die... #### #.... #.....########### +....@%O.......># #.....#######.#.# #.... #.#[# #... ###.#.# #.. #.....# # #.#.### # #.#.#.#.# #.#.#.#.# ######### #.......#.# You could see Terence. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 6.8 | 17.8 | 219.0 Dungeon | 100.0 | 100.0 | 2.2 | 6.8 | 17.8 | 219.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 adders (D:2) 3 giant geckos (D:1) 4 bats A giant cockroach (D:1) 9 goblins 4 hobgoblins A ball python (D:2) A giant newt (D:2) 12 kobolds 8 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ogre Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 720 | D:1 | Reached XP level 3. HP: 37/37 MP: 3/3 990 | D:1 | Reached skill level 5 in Throwing 1798 | D:2 | Noticed Terence 1816 | D:2 | Reached XP level 4. HP: 13/45 MP: 4/4 1821 | D:2 | HP: 1/45 [adder (4)] 1823 | D:2 | Succumbed to an adder's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 14 | || 14 Whip | 88 | 7 || 95 Throw: Large rock | 52 | || 52 Stone | 12 | || 12 Use: Scroll | 4 | || 4 Potion | 2 | || 2 Eat: Chunk | 2 | || 2 Vault maps used: D:1: kilobyte_arrival_exit_the_forest, st_stairs_3 D:2: minmay_kobold_bridge, kiku_gazebo_pond_becter, uniq_terence