Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 13 gw the Cutter (level 2, 0/15 HPs) Began as a Vine Stalker Gladiator on Sept 4, 2014. Slain by Terence ... wielding a +0 mace (4 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:19 (1059 turns). gw the Cutter (Vine Stalker Gladiator) Turns: 1059, Time: 00:00:19 HP 0/15 AC 4 Str 17 XL: 2 Next: 37% MP 0/3 EV 12 Int 8 God: Gold 0 SH 0 Dex 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 cutlass rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot + c - +0 helmet rElec . Spirit + (no cloak) SustAb . Warding . (no gloves) rMut + Stasis . (no boots) Gourm . l - amulet of resist mutation MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +0 cutlass (weapon) Missiles d - 3 throwing nets e - 12 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - 2 bread rations j - a beef jerky Jewellery l - an amulet of resist mutation (around neck) Potions i - a potion of brilliance Skills: + Level 1.9 Fighting - Level 2.6 Short Blades + Level 2.3 Throwing + Level 2.6 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You hit Terence but do no damage. You bite Terence. You drain his power. You feel invigorated. Terence is moderately wounded. Terence barely misses you. ATTACKING (-1,0) You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a mace. FLEEEEING! ATTACKING (-1,0) You closely miss Terence. Terence is moderately wounded. Terence says, "How do you enjoy it?" Terence hits you with a mace. FLEEEEING! ATTACKING (-1,0) You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a mace. You die... #.......##### ##...........## ....>..........# #............#.# #......<..#..... ##......S....# ##..........# ##...#S###.#.# ###..g@f..!.# ########### You could see Terence, an adder and a hobgoblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 4.8 | 18.0 | 83.5 Dungeon | 100.0 | 100.0 | 2.3 | 4.8 | 18.0 | 83.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 4 giant newts (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vine Stalker Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 1/1 370 | D:1 | Reached XP level 2. HP: 8/15 MP: 3/3 1046 | D:2 | Noticed Terence 1059 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Cutlass || 32 Throw: Stone || 33 Use: Scroll || 2 Potion || 2 Vault maps used: D:1: lightli_arrival_statue_moat D:2: uniq_iyjb, uniq_terence