Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 112 gw the Ducker (level 4, -1/23 HPs) Began as a Vine Stalker Gladiator on Sept 4, 2014. Slain by gw's ghost (4 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:13 (2008 turns). gw the Ducker (Vine Stalker Gladiator) Turns: 2008, Time: 00:01:13 HP -1/23 AC 7 Str 17 XL: 4 Next: 93% MP 0/5 EV 10 Int 8 God: Gold 0 SH 0 Dex 16 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 cutlass rCold . . . Clarity . j - +0 ring mail rNeg + . . rCorr . (no shield) rPois . rRot + c - +0 helmet rElec . Spirit + (no cloak) SustAb . Warding + (no gloves) rMut . Stasis . n - +0 pair of boots Gourm . m - amulet of warding MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons a - a +0 cutlass (weapon) Missiles d - 3 throwing nets k - 103 stones o - 2 tomahawks (quivered) Armour c - a +0 helmet (worn) j - a +0 ring mail (worn) n - a +0 pair of boots (worn) Comestibles f - 2 bread rations g - a meat ration Scrolls e - 5 scrolls of remove curse l - 2 scrolls of recharging Jewellery m - an amulet of warding (around neck) Skills: + Level 2.6 Fighting - Level 2.6 Short Blades + Level 2.8 Throwing + Level 3.5 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 gw's ghost, average VSGl Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History The quokka barely misses you. Gw's ghost hits you but does no damage. The quokka bites you. FLEEEEING! ATTACKING (0,-1) You hit gw's ghost but do no damage. You bite gw's ghost. You drain its power. You feel invigorated. Gw's ghost is heavily damaged. The quokka closely misses you. Gw's ghost barely misses you. FLEEEEING! ATTACKING (0,-1) You barely miss gw's ghost. Your bite misses gw's ghost. Gw's ghost is heavily damaged. The quokka bites you but does no damage. Gw's ghost hits you. FLEEEEING! ATTACKING (0,-1) You hit gw's ghost but do no damage. You bite gw's ghost, but do no damage. Gw's ghost is heavily damaged. The quokka closely misses you. Gw's ghost hits you! You die... #...$.# #.....# ###.### #.# ### # #.#.?. ###.####.#.#### ...............# ###.....W#.##.... #.####f#.# ## .. #r# ... #####)##.## #.........# #..#...#..# #.. ##.## .# #. ... # # .._.. .#...#. You could see gw's ghost and a quokka. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 6.7 | 15.6 | 199.0 Dungeon | 100.0 | 100.0 | 1.3 | 6.7 | 15.6 | 199.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 53.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:2) Terence (D:3) 3 adders (D:2) A worm (D:2) A giant gecko (D:2) A ball python (D:2) 4 goblins 9 hobgoblins 4 jackals (D:2) 6 bats 4 giant cockroaches (D:1) A giant newt (D:1) 8 kobolds 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vine Stalker Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 1/1 132 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 823 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 869 | D:2 | Reached skill level 3 in Dodging 1240 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1550 | D:2 | Noticed Ijyb 1584 | D:2 | Killed Ijyb 1865 | D:3 | Found a radiant altar of Vehumet. 1871 | D:3 | Noticed Terence 1943 | D:3 | Killed Terence 1989 | D:3 | Noticed gw's ghost (average VSGl) 2008 | D:3 | Slain by gw's ghost Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Cutlass | 84 | 85 || 169 Throw: Stone | 30 | 8 || 38 Tomahawk | 29 | 8 || 37 Use: Scroll | 6 | 2 || 8 Potion | 2 | 2 || 4 Eat: Chunk | 1 | 2 || 3 Vault maps used: D:1: onia_arrival_mini_spirals D:2: uniq_iyjb D:3: vehumet_crystals, portal_sewer_entry_d, uniq_terence