Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 39 gw the Ducker (level 3, 19/19 HPs) Began as a Vine Stalker Gladiator on Sept 4, 2014. Quit the game on Level 2 of the Dungeon. The game lasted 00:01:15 (1388 turns). gw the Ducker (Vine Stalker Gladiator) Turns: 1388, Time: 00:01:15 HP 19/19 AC 5 Str 17 XL: 3 Next: 45% MP 4/4 EV 12 Int 8 God: Gold 0 SH 0 Dex 15 Spells: 0 memorised, 2 levels left rFire + . . SeeInvis . a - +0 cutlass rCold . . . Clarity . k - +1 leather armour {rF+} rNeg . . . rCorr . (no shield) rPois . rRot + c - +0 helmet rElec . Spirit + (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +0 cutlass (weapon) Missiles d - 3 throwing nets Armour c - a +0 helmet (worn) k - a +1 leather armour of fire resistance (worn) Comestibles f - 2 bread rations g - a slice of pizza h - a royal jelly l - a meat ration Scrolls b - 2 scrolls of identify {unknown} j - a scroll of remove curse {unknown} Potions e - a potion of poison {unknown} Skills: + Level 2.4 Fighting - Level 2.6 Short Blades + Level 2.3 Throwing + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Trog Annotations: D:2 exclusion: moth of wrath Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Unknown command. Unknown command. You see here a rotting rat corpse. ATTACK MOVE TO (0,1) You see here a stone. Unknown command. Unknown command. Unknown command. Unknown command. ATTACK MOVE TO (0,1) ATTACK MOVE TO (0,1) ATTACK MOVE TO (-1,0) ATTACK MOVE TO (0,1) ATTACK MOVE TO (-1,0) ATTACK MOVE TO (0,1) Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.######......................... ..### #..........#####.......... ....# #.....#.###..........#...# ....####....##.##..##....#######. ..........####.######.#### #. ....#.#..##.......##..# #. ........##....%....#### #. ...#.#.##...%.(.....# #. ...._...#....###f...# #. .#.#.#.##...##y##...# ###. .#.#....#....###....# ####... ...#...###.........## #####....## .###..># #...._...)# #.....##### .###...# ##.....))## #.########. .##....# ####.).### #.# #..... .......# #.####### #.# #.#### .###...# #.....#.######.####.# You could see a moth of wrath. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 1.5 | 5.9 | 475.5 Dungeon | 100.0 | 100.0 | 0.7 | 1.5 | 5.9 | 475.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An adder (D:2) An ooze (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 9 bats A giant newt (D:2) 2 goblins (D:1) 5 kobolds (D:1) 9 rats 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Vine Stalker Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 9/15 MP: 3/3 829 | D:2 | Found a shattered altar of Ashenzari. 840 | D:2 | Reached XP level 3. HP: 16/18 MP: 4/4 894 | D:2 | Noticed a moth of wrath 1067 | D:2 | Found a bloodstained altar of Trog. 1388 | D:2 | Quit the game Action || total -------------------------++------- Melee: Cutlass || 66 Throw: Stone || 35 Use: Scroll || 3 Potion || 2 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_pits, serial_glass, glass_columns_a, glass_columns_a, kennysheep_decorative_pillar, hangedman_decor_lopped D:2: tgw_trog, ashenzari_altar_1, nicolae_overflow_hidden_temple, minmay_misc_feat_alley