Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 37 gw the Ducker (level 3, -10/17 HPs) Began as a Felid Abyssal Knight on Sept 4, 2014. Was a Believer of Lugonu. Mangled by a worm (12 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:58 (1665 turns). gw the Ducker (Felid Abyssal Knight) Turns: 1665, Time: 00:00:58 HP -10/17 AC 1 Str 8 XL: 3 Next: 21% MP 6/6 EV 19 Int 13 God: Lugonu [**....] Gold 0 SH 0 Dex 16 Spells: 0 memorised, 2 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (shield unavailable) rPois . rRot . (helmet unavailable) rElec . Spirit . (cloak unavailable) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack, Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Comestibles c - 4 meat rations Scrolls a - 3 scrolls of identify b - a scroll of remove curse {unknown} e - a scroll of teleportation {unknown} Potions d - 2 potions of curing h - 2 potions of agility Skills: + Level 3.2 Fighting + Level 3.8 Dodging * Level 2.6 Unarmed Combat + Level 2.3 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History MOVING TO (1,-4) ATTACKING (0,1) You swing at nothing. ATTACKING (0,1) You swing at nothing. ATTACKING (0,1) You swing at nothing. FLEEEEING! MOVING TO (1,-3) The kobold shouts! MOVING TO (0,-2) MOVING TO (0,-1) A hobgoblin comes into view. You see here 3 stones. MOVING TO (-1,8) MOVING TO (-1,7) MOVING TO (-1,6) The worm bites you! Ouch! That really hurt! You die... #.# ##....## #.## #.######[..#.# #.# #.#.......#.#.# #.# #.###........#.# #.# #.# ##)........# #.# ## #.....#...(# #.# #......#.##K# ## #.# #.###.###.##.###...## #.# ## #.# #.#hw........ ..# #.# #.#..###...## #.# #.#..# ## ..# #.#..####.# #.#.......# .#.%####### ###......# #..##...... ..#.. ..## You could see a worm and a kobold. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 6.2 | 16.3 | 167.3 Dungeon | 98.6 | 98.6 | 0.4 | 6.3 | 16.2 | 247.5 Abyss | 1.4 | 1.4 | 0.0 | 0.0 | 28.6 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 giant geckos A ball python (D:2) 4 giant cockroaches (D:1) 4 goblins 5 hobgoblins A jackal (D:1) 4 bats A giant newt (D:2) 6 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Felid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 2/2 6 | D:1 | Escaped the Abyss 340 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 479 | D:1 | Acquired Lugonu's second power 1114 | D:2 | Reached XP level 3. HP: 17/17 MP: 6/6 1665 | D:2 | Mangled by a worm Action || total -------------------------++------- Melee: Unarmed || 93 Use: Potion || 5 Scroll || 3 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping, minmay_misc_feat_roman