Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 8 gw the Ducker (level 2, -1/14 HPs) Began as a Felid Abyssal Knight on Sept 4, 2014. Was a Follower of Lugonu. Slain by an ooze (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:16 (585 turns). gw the Ducker (Felid Abyssal Knight) Turns: 585, Time: 00:00:16 HP -1/14 AC 1 Str 8 XL: 2 Next: 0% MP 3/3 EV 18 Int 13 God: Lugonu [*.....] Gold 0 SH 0 Dex 15 Spells: 0 memorised, 1 level left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (shield unavailable) rPois . rRot . (helmet unavailable) rElec . Spirit . (cloak unavailable) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack, Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Comestibles c - a meat ration Scrolls b - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} Potions a - a potion of might {unknown} Skills: + Level 3.2 Fighting + Level 3.2 Dodging * Level 2.2 Unarmed Combat + Level 2.1 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History MOVING TO (-3,-6) MOVING TO (-3,-5) MOVING TO (-2,-4) MOVING TO (-2,-3) ATTACKING (0,1) You swing at nothing. ATTACKING (0,1) You swing at nothing. ATTACKING (0,1) You swing at nothing. ATTACKING (0,1) You swing at nothing. ATTACKING (0,1) You scratch the ooze. The ooze is almost dead. ATTACKING (0,1) You barely miss the ooze. The ooze is almost dead. The ooze hits you. You die... ## #. ###.## ## ##...h### #. #....J..# #. ##.......# #####. ..........# #..... ..........# #.###. ...!.....# #.# #. .........#########.#### ....................... ........#....####.#### You could see an ooze. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.3 | 13.6 | 70.0 Dungeon | 97.1 | 97.1 | 0.0 | 9.6 | 13.2 | 136.0 Abyss | 2.9 | 2.9 | 0.0 | 0.0 | 25.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) 3 bats (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Felid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 2/2 4 | D:1 | Escaped the Abyss 381 | D:1 | Reached XP level 2. HP: 8/14 MP: 3/3 585 | D:1 | Slain by an ooze Action || total -------------------------++------- Melee: Unarmed || 38 Vault maps used: D:1: dpeg_arrival_round_c Abyss:1: evilmike_abyss_exit_smiterflies