Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 1 gw the Ducker (level 1, 0/10 HPs) Began as a Felid Abyssal Knight on Sept 4, 2014. Was an Initiate of Lugonu. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:03 (98 turns). gw the Ducker (Felid Abyssal Knight) Turns: 98, Time: 00:00:03 HP 0/10 AC 1 Str 8 XL: 1 Next: 16% MP 2/2 EV 18 Int 13 God: Lugonu [......] Gold 0 SH 0 Dex 15 Spells: 0 memorised, 0 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (shield unavailable) rPois . rRot . (helmet unavailable) rElec . Spirit . (cloak unavailable) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Comestibles c - a meat ration Skills: + Level 3.1 Fighting - Level 3.2 Dodging * Level 2.0 Unarmed Combat + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History ATTACKING (0,-1) You scratch the jackal. You bite the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal stops to sniff the ground. The jackal barely misses you. FLEEEEING! ATTACKING (0,-1) You miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal completely misses you. FLEEEEING! ATTACKING (0,-1) You scratch the jackal. You kill the jackal! Lugonu accepts your kill. The jackal misses you. MOVING TO (8,-1) The jackal bites you. You die... #######.... #hhh...!... #<#####.... ### You could see 2 jackals. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 21.7 | 11.5 Dungeon | 56.5 | 56.5 | 0.0 | 0.0 | 0.0 | 13.0 Abyss | 43.5 | 43.5 | 0.0 | 0.0 | 50.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Felid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 2/2 84 | Abyss:1 | Noticed a worldbinder 85 | D:1 | Escaped the Abyss 98 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 8 Invok: Depart the Abyss || 1 Vault maps used: D:1: dpeg_arrival_tiny_a, minmay_hedge_maze