Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 28 gw the Ducker (level 3, 0/17 HPs) Began as a Felid Abyssal Knight on Sept 4, 2014. Was a Follower of Lugonu. Slain by a jackal (1 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:44 (1616 turns). gw the Ducker (Felid Abyssal Knight) Turns: 1616, Time: 00:00:44 HP 0/17 AC 1 Str 8 XL: 3 Next: 0% MP 6/6 EV 18 Int 13 God: Lugonu [*.....] Gold 0 SH 0 Dex 16 Spells: 0 memorised, 2 levels left Lives: 0, deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg + . . rCorr . (shield unavailable) rPois . rRot . (helmet unavailable) rElec . Spirit . (cloak unavailable) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) f - ring of positive energy @: lethally poisoned, quick, not resistant to hostile enchantments, unstealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, jump 1 a: Jump Attack, Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Comestibles b - a beef jerky c - a meat ration Jewellery f - a ring of positive energy (left paw) Potions a - a potion of haste Skills: + Level 3.2 Fighting - Level 3.2 Dodging * Level 2.8 Unarmed Combat + Level 2.3 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. You can jump attack at a short distance. Message History The jackal barely misses you. The giant newt closely misses you. ATTACK MOVE TO (-1,-1) You closely miss Sigmund. Sigmund is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The jackal bites you. The giant gecko closely misses you. Sigmund closely misses you. The giant newt closely misses you. The adder barely misses you. ATTACK MOVE TO (-1,-1) You barely miss Sigmund. Sigmund is heavily wounded. You feel sick. The giant gecko bites you. The giant newt barely misses you. The jackal bites you. The adder barely misses you. Sigmund barely misses you. The giant gecko bites you. ATTACK MOVE TO (-1,-1) You closely miss Sigmund. Sigmund is heavily wounded. The jackal bites you. You die... #.# . #.# . ... #.##.## #.#... ##.#..## #..$...# #####..@hS.### #.......hhh..# #.###..ll..#.# #......#.######## ......#...........# ###.$...##.######.##### #..#.###............. #.... ...#####.####. ##.#. ....#####.####. ..............##. You could see Sigmund (bleeding), an adder, a giant gecko, 3 jackals and a giant newt. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 6.7 | 15.5 | 124.7 Dungeon | 98.4 | 98.4 | 1.1 | 6.8 | 14.9 | 184.0 Abyss | 1.6 | 1.6 | 0.0 | 0.0 | 50.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:1) A giant cockroach (D:1) 7 goblins 4 hobgoblins (D:1) 5 kobolds (D:1) 4 bats 2 giant newts (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Felid Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 2/2 39 | Abyss:1 | Noticed an angel 40 | D:1 | Escaped the Abyss 285 | D:1 | Acquired Lugonu's first power 362 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 1542 | D:2 | Reached XP level 3. HP: 15/17 MP: 6/6 1604 | D:2 | Noticed Sigmund 1616 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 87 Invok: Depart the Abyss || 1 Use: Scroll || 3 Potion || 2 Eat: Chunk || 1 Vault maps used: D:1: dpeg_arrival_houses_and_road D:2: uniq_sigmund