Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 35 gw the Skirmisher (level 3, -2/31 HPs) Began as a Centaur Abyssal Knight on Sept 4, 2014. Was a Believer of Lugonu. Slain by an adder (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:03:25 (2447 turns). gw the Skirmisher (Centaur Abyssal Knight) Turns: 2447, Time: 00:03:25 HP -2/31 AC 5 Str 14 XL: 3 Next: 16% MP 3/3 EV 7 Int 11 God: Lugonu [**....] Gold 0 SH 0 Dex 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 spear rCold + . . Clarity . o - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) n - ring of protection from cold @: lethally poisoned, very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 spear (weapon) Missiles g - 38 stones (quivered) Armour o - a +0 ring mail (worn) Comestibles d - 2 beef jerkies Scrolls b - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} m - a scroll of identify Jewellery n - a ring of protection from cold (left hand) Skills: + Level 3.2 Fighting + Level 2.1 Polearms * Level 2.5 Throwing + Level 1.5 Armour - Level 0.6 Dodging + Level 2.0 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History MOVING TO (1,0) MOVING TO (0,1) The adder bites you. MOVING TO (1,0) The adder bites you. MOVING TO (0,1) The adder bites you. MOVING TO (1,0) The adder bites you but does no damage. MOVING TO (0,1) The adder bites you. MOVING TO (1,0) The adder bites you. You are lethally poisoned! The adder poisons you! MOVING TO (0,1) You feel sick. The adder bites you but does no damage. MOVING TO (1,0) The adder bites you. You die... )######.....#.(#.####.....###.# .######........#.###.##.##.##.# ............#...............#$# .>#####........#.###.##.##..#.# ..#####.#......#.# ##.#.#.#.#.# .................#####......#.# ..##..##....................#.# ..##..##....................#.# ..##...........Sc#.##.........## ...#.###........##.##....$.....## #..#.###.......###.##............ #ยค.#...............########.##### #..#.##........##(......#.....# #...........}..###.########.### ##.............###.# #.[...# ####...#...........# ###.### P#P######.###)###### #.....### You could see an adder. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 6.0 | 4.0 | 590.7 Dungeon | 99.5 | 99.5 | 0.1 | 6.1 | 3.9 | 882.0 Abyss | 0.5 | 0.5 | 0.0 | 0.0 | 12.5 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An ooze (D:2) A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 4 bats 3 giant newts (D:1) 5 goblins 5 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Centaur Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 12 | D:1 | Escaped the Abyss 327 | D:1 | Reached skill level 1 in Throwing 426 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 650 | D:1 | Acquired Lugonu's second power 901 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 2447 | D:1 | Slain by an adder Action || total -------------------------++------- Melee: Spear || 94 Throw: Stone || 47 Invok: Bend Space || 20 Use: Scroll || 5 Potion || 5 Eat: Bread ration || 1 Vault maps used: D:1: minmay_arrival_plants_in_alcoves, solitary_fountain, minivault_23, minmay_misc_feat_hallway