Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 24 gw the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Abyssal Knight on Sept 4, 2014. Was a Believer of Lugonu. Slain by an adder (2 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:29 (1317 turns). gw the Skirmisher (Demonspawn Abyssal Knight) Turns: 1317, Time: 00:00:29 HP 0/24 AC 5 Str 12 XL: 2 Next: 79% MP 3/3 EV 9 Int 13 God: Lugonu [**....] Gold 0 SH 0 Dex 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +1 falchion rCold . . . Clarity . h - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, very unstealthy A: powered by death 1 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 falchion (weapon) Missiles g - 8 stones (quivered) Armour h - a +0 ring mail (worn) Comestibles c - a bread ration i - a meat ration Scrolls b - a scroll of identify {unknown} Potions d - a potion of might {unknown} Skills: + Level 3.0 Fighting * Level 2.2 Long Blades + Level 0.3 Throwing + Level 2.1 Armour - Level 0.8 Dodging + Level 3.0 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can steal the life force of nearby defeated enemies. Message History The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder bites you but does no damage. ATTACKING (1,-1) You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The adder barely misses you. ATTACKING (1,-1) You miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The adder barely misses you. ATTACKING (1,-1) You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. ATTACKING (1,-1) You miss the adder. The adder is severely wounded. The adder bites you. You die... .........#. ....#...#.. #......). .## !.......>###.####...( #.##...l..(....... #.##.####.#######. #..#.###.## #.#..##S## #<....6## ###..### #..# #..# #... #.### #.# #.# . You could see an adder. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 5.5 | 18.2 | 84.3 Dungeon | 96.5 | 96.4 | 2.4 | 5.7 | 18.4 | 122.0 Abyss | 3.5 | 3.6 | 0.0 | 0.0 | 11.1 | 9.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 3 bats (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) A giant newt (D:2) 5 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Demonspawn Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D:1 | Escaped the Abyss 442 | D:1 | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry] 442 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 906 | D:1 | Acquired Lugonu's second power 1317 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Falchion || 85 Throw: Stone || 22 Use: Scroll || 3 Potion || 1 Eat: Chunk || 1 Vault maps used: D:1: nagdon_arrival_zigzag_paths, corexii_leaking_fountain