Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (console) character file. 16 gw the Skirmisher (level 2, 0/26 HPs) Began as a Centaur Abyssal Knight on Sept 3, 2014. Was a Believer of Lugonu. Slain by a rat (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:40 (895 turns). gw the Skirmisher (Centaur Abyssal Knight) Turns: 895, Time: 00:00:40 HP 0/26 AC 4 Str 14 XL: 2 Next: 41% MP 0/2 EV 9 Int 11 God: Lugonu [**....] Gold 0 SH 0 Dex 8 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +1 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut + Stasis . (no barding) Gourm . f - amulet of resist mutation MR ..... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 spear (weapon) Missiles g - 42 stones (quivered) Armour b - a +0 leather armour (worn) Comestibles c - 2 bread rations i - a meat ration Scrolls e - 3 scrolls of identify {unknown} k - a scroll of fear {unknown} Jewellery f - an amulet of resist mutation (around neck) Potions d - a potion of flight {unknown} h - a potion of beneficial mutation {unknown} j - a potion of restore abilities {unknown} Skills: + Level 3.2 Fighting * Level 2.1 Polearms + Level 0.6 Throwing + Level 1.5 Armour - Level 0.6 Dodging + Level 2.3 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History MOVING TO (1,-5) MOVING TO (0,-4) ATTACKING (0,1) Evoke which item? (* to show all) (? for menu, Esc to quit) Attack whom? Press: ? - help, Dir - move target cursor, f/p - rat Aim: a rat You reach to attack! You hit the rat. The rat is severely wounded. Use which ability? (? or * to list) Space bends around you! You blink. You feel slightly more hungry. KIIIITING; MOVING TO (0,-3) The rat bites you. KIIIITING; MOVING TO (-1,-2) KIIIITING; MOVING TO (-1,-1) KIIIITING; ATTACKING (0,1) You closely miss the rat. Your kick misses the rat. The rat is severely wounded. The rat bites you. You die... ...........######................ ##########...##########.###...... ........................#........ #######..........########.##..... #......###.# #.......#.... #......# #.# #............ #......# #.# #.###.#.##... #......# #.# #.# #.#.#.... ######## #c# #.# #.#.#.... #########r# ### #.#.#.... ########.........# #.#.#.... .................# #.#.#.... ####........###%## #.#.#.... #.###.##.# #.# #.#.#..## ##)###.##.# #$# #.#.#... #......##.# #.# #.# ##.. #..######.# #.. ... You could see a rat. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.4 | 12.2 | 167.5 Dungeon | 98.2 | 98.2 | 0.0 | 5.5 | 12.2 | 329.0 Abyss | 1.8 | 1.8 | 0.0 | 0.0 | 16.7 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 4 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A giant newt (D:1) 2 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Centaur Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 7 | D:1 | Escaped the Abyss 416 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 664 | D:1 | Acquired Lugonu's second power 891 | D:1 | HP: 1/26 [spatial distortion (2)] 895 | D:1 | Slain by a rat Action || total -------------------------++------- Melee: Spear || 43 Throw: Stone || 16 Invok: Bend Space || 8 Vault maps used: D:1: scummos_arrival_star