Dungeon Crawl Stone Soup version 0.15.0-13-gb296d5c (console) character file. 50 gw the Skirmisher (level 3, -5/31 HPs) Began as a Centaur Abyssal Knight on Sept 3, 2014. Was a Believer of Lugonu. Slain by Sigmund ... wielding a +2 scythe of venom (6 damage) ... on Level 2 of the Dungeon. The game lasted 00:00:35 (1174 turns). gw the Skirmisher (Centaur Abyssal Knight) Turns: 1174, Time: 00:00:35 HP -5/31 AC 4 Str 14 XL: 3 Next: 55% MP 4/4 EV 9 Int 11 God: Lugonu [**....] Gold 0 SH 0 Dex 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Clarity . b - +0 leather armour rNeg + . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) j - ring of positive energy @: confused, lethally poisoned, very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 mace (weapon) Missiles h - 7 stones (quivered) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration d - 2 beef jerkies i - 2 fruits l - 2 meat rations Scrolls e - a scroll of teleportation {unknown} Jewellery j - a ring of positive energy (left hand) Skills: + Level 3.1 Fighting + Level 2.3 Maces & Flails * Level 2.4 Throwing + Level 1.5 Armour - Level 0.6 Dodging + Level 2.6 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History Deactivating autopickup; reactivate with Ctrl-A. ATTACKING (-1,0) Throwing (i - inventory): h - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You throw a stone. Something hits you. You are more poisoned. ATTACKING (-1,0) Throwing (i - inventory): h - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You throw a stone. The stone closely misses the goblin. You feel sick. You hear some strange, mumbled words. You are confused. ATTACKING (-1,0) Throwing (i - inventory): h - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold You throw a stone. You feel sick. Something hits you. You die... #.# ####.## #...... ## #.##.## . # #... #. #### ####.### #.##### #...g..# #...... #c# ####### #.#.##### # #.......# ######### ###.###.# #........ #.# #<####.####### ..# #......# #### ######## You could see a goblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.6 | 19.4 | 101.3 Dungeon | 97.4 | 97.4 | 0.3 | 3.7 | 19.6 | 148.0 Abyss | 2.6 | 2.6 | 0.0 | 0.0 | 12.5 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 2 adders (D:2) An ooze (D:1) 6 bats (D:1) 2 hobgoblins (D:1) 6 jackals (D:2) A giant newt (D:1) 4 goblins (D:1) 3 kobolds (D:1) 6 rats 31 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Centaur Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 11 | D:1 | Escaped the Abyss 185 | D:1 | Reached skill level 1 in Throwing 226 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 346 | D:1 | Acquired Lugonu's second power 851 | D:2 | Reached XP level 3. HP: 25/31 MP: 4/4 1160 | D:2 | Noticed Sigmund 1174 | D:2 | HP: 1/31 [poisoned by Sigmund] 1174 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Mace || 89 Throw: Stone || 32 Use: Potion || 4 Scroll || 2 Vault maps used: D:1: onia_arrival_mini_maze D:2: elyvilon_altar_4, lemuel_crystal_altar, uniq_sigmund