Dungeon Crawl Stone Soup version 0.15.0-13-gb296d5c (console) character file. 221 gw the Skirmisher (level 5, 0/42 HPs) Began as a Demonspawn Abyssal Knight on Sept 3, 2014. Was a Priest of Lugonu. Succumbed to a scorpion's poison ... on Level 3 of the Dungeon. The game lasted 00:02:19 (3422 turns). gw the Skirmisher (Demonspawn Abyssal Knight) Turns: 3422, Time: 00:02:20 HP 0/42 AC 5 Str 12 XL: 5 Next: 65% MP 5/9 EV 9 Int 13 God: Lugonu [***...] Gold 0 SH 0 Dex 14 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Clarity . j - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, very unstealthy A: claws 1, rot immunity a: Depart the Abyss, Bend Space, Banish, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was most pleased with you. You were near starving. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 mace (weapon) Missiles k - 32 stones (quivered) Armour j - a +0 ring mail (worn) Comestibles c - 2 bread rations d - 2 beef jerkies g - a meat ration Scrolls l - a scroll of remove curse Potions h - 2 potions of cure mutation i - a potion of heal wounds Skills: + Level 4.0 Fighting + Level 3.0 Maces & Flails + Level 1.6 Throwing + Level 2.9 Armour - Level 0.8 Dodging + Level 3.9 Invocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are immune to rotting. Message History You feel sick. MOVING TO (4,0) You feel sick. There is a stone staircase leading down here. MOVING TO (3,0) You feel sick. MOVING TO (2,0) You feel sick. MOVING TO (1,0) You feel sick. MOVING TO (1,8) You feel sick. MOVING TO (0,7) MOVING TO (0,6) You feel sick. MOVING TO (0,5) You feel sick. MOVING TO (0,4) MOVING TO (0,3) You die... .# #.####### #....%..#.# .# #.##############.####.# .# #.....>....# #.####.# .# ##########.# #.<....##### .#### #.# #####....... ....# #.# #####.##### ###.# #.# #.....# #.# #.######.###.##### #.# #6.......# #.#...# #.# #..####..###...#.# #.# ###.........(..#...# #.##########.....##........###. #...........)....###.#.####.#.# ############.##..# #..## ##.## #.##..###.## ##...# #.##......#####.###. #.##..###.......# #. There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 5.6 | 9.8 | 242.0 Dungeon | 99.6 | 99.6 | 0.5 | 5.6 | 9.7 | 301.2 Abyss | 0.4 | 0.4 | 0.0 | 0.0 | 20.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 63.2 Dungeon | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 79.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An iguana (D:3) A worker ant (D:4) A hound skeleton (D:4) 3 adders A gnoll (D:1) A giant mite (D:4) A worm (D:3) 7 orcs (D:3) 9 bats 3 giant cockroaches 7 goblins 5 hobgoblins 6 kobolds 2 quokkas (D:3) 3 giant newts 3 jackals (D:4) A kobold skeleton (D:3) 3 rats 58 creatures vanquished. Vanquished Creatures (others) A scorpion (D:3) 4 orcs (D:4) A giant cockroach (D:4) A jackal (D:4) 7 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | gw, the Demonspawn Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D:1 | Escaped the Abyss 258 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 258 | D:1 | Reached XP level 2. HP: 1/24 MP: 2/2 857 | D:1 | Acquired Lugonu's second power 1046 | D:1 | Reached XP level 3. HP: 26/29 MP: 4/4 1119 | D:1 | Reached skill level 1 in Throwing 2378 | D:3 | Reached XP level 4. HP: 35/35 MP: 5/5 2586 | D:3 | Acquired Lugonu's third power 3093 | D:4 | Gained mutation: You have sharp fingernails. [demonic ancestry] 3093 | D:4 | Reached XP level 5. HP: 38/42 MP: 8/8 3408 | D:3 | Reached skill level 4 in Fighting 3419 | D:3 | HP: 2/42 [poisoned by a scorpion] 3422 | D:3 | Succumbed to a scorpion's poison Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 122 | 59 || 181 Throw: Stone | 45 | 14 || 59 Tomahawk | 9 | 35 || 44 Invok: Banish | | 2 || 2 Use: Scroll | 5 | 1 || 6 Potion | 4 | 2 || 6 Eat: Chunk | 5 | 2 || 7 Vault maps used: D:1: erik_arrival_triangle_huge, glass_columns_a D:2: uniq_iyjb D:3: first_bread, kennysheep_generic_room_10 D:4: lemuel_temple_firewalk, uniq_sigmund, uniq_duvessa