Dungeon Crawl Stone Soup version 0.15.0-13-gb296d5c (console) character file. 88 gw the Chucker (level 4, -2/38 HPs) Began as a Centaur Hunter on Sept 3, 2014. Slain by a jackal (3 damage) ... on Level 3 of the Dungeon. The game lasted 00:00:51 (1786 turns). gw the Chucker (Centaur Hunter) Turns: 1786, Time: 00:00:51 HP -2/38 AC 5 Str 15 XL: 4 Next: 30% MP 3/3 EV 7 Int 10 God: Gold 0 SH 0 Dex 10 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . g - +0 mace rCold . . . Clarity . e - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons g - a +0 mace (weapon) Missiles c - 2 throwing nets j - 34 stones (quivered) Armour e - a +0 ring mail (worn) Magical devices a - a wand of confusion (13) {unknown} Comestibles f - a bread ration m - a meat ration Scrolls d - a scroll of teleportation h - a scroll of fear {unknown} i - a scroll of remove curse Potions k - a potion of curing {unknown} Skills: + Level 3.2 Fighting Level 0.8 Short Blades + Level 6.2 Throwing + Level 1.2 Armour - Level 1.3 Dodging - Level 0.5 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Fedhas Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History The jackal barely misses you. The adder bites you but does no damage. The jackal bites you. ATTACKING (1,-1) You completely miss the adder. You kick the adder. You kill the adder! You feel sick. The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. ATTACKING (1,0) You hit the jackal. The jackal is heavily wounded. You feel sick. The jackal bites you. The jackal bites you. The jackal barely misses you. x2 ATTACKING (1,0) You barely miss the jackal. You kick the jackal. You kill the jackal! You feel sick. The jackal bites you. The jackal closely misses you. ATTACKING (1,1) Your ring mail prevents you from hitting the jackal. You feel sick. The jackal bites you. You die... #..........>......## #.................# #.................# #.............)..## #.................. #................##. ##.....~~~~......## ##....~~.........# ###.~~_~.#.##c%.# .. ##.~[~~..###h.###.... #~%.....###....(.#.. ####..............(. #####..#..##...(. ####..#....# ... ##....##....#..... ##.....###......... #.......##...#..... You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 5.7 | 22.3 | 140.7 Dungeon | 100.0 | 100.0 | 0.9 | 5.7 | 22.3 | 140.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.3 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Jessica (D:2) Terence (D:2) An adder (D:3) A worm (D:2) 2 giant geckos A giant cockroach (D:1) 2 goblins 7 hobgoblins (D:1) 2 jackals (D:3) 5 kobolds 7 bats 4 giant newts 9 rats 43 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Centaur Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 20/25 MP: 2/2 877 | D:2 | Noticed Terence 888 | D:2 | Killed Terence 888 | D:2 | Reached XP level 3. HP: 18/30 MP: 3/3 1100 | D:2 | Noticed Jessica 1120 | D:2 | Killed Jessica 1120 | D:2 | Reached skill level 6 in Throwing 1120 | D:2 | Reached skill level 1 in Armour 1158 | D:2 | Found a white marble altar of Elyvilon. 1366 | D:2 | Reached XP level 4. HP: 38/38 MP: 3/3 1669 | D:3 | Found a blossoming altar of Fedhas. 1786 | D:3 | HP: 1/38 [poisoned by an adder] 1786 | D:3 | Slain by a jackal Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 47 | || 47 Mace | 4 | 16 || 20 Throw: Javelin | 43 | 13 || 56 Stone | 6 | 9 || 15 Use: Scroll | 5 | 5 || 10 Potion | 3 | || 3 Eat: Chunk | | 1 || 1 Vault maps used: D:1: scummos_arrival_star D:2: elyvilon_altar_5, uniq_terence, uniq_jessica D:3: fedhas_altar_2, kennysheep_generic_room_12