Dungeon Crawl Stone Soup version 0.15.0-13-gb296d5c (console) character file. 131 gw the Chucker (level 4, -4/38 HPs) Began as a Centaur Hunter on Sept 3, 2014. Slain by a water moccasin (7 damage) ... on Level 3 of the Dungeon. The game lasted 00:01:23 (3060 turns). gw the Chucker (Centaur Hunter) Turns: 3060, Time: 00:01:23 HP -4/38 AC 7 Str 12 (15) XL: 4 Next: 91% MP 3/3 EV 3 Int 10 God: Gold 0 SH 0 Dex 10 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . b - +0 flail rCold . . . Clarity . o - +0 chain mail rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) m - cursed ring of loudness @: lethally poisoned, very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand weapons b - a +0 flail (weapon) Missiles c - 2 throwing nets g - 105 stones (quivered) Armour o - a +0 chain mail (worn) Comestibles a - 2 rotting chunks of goblin flesh f - 3 bread rations h - 3 meat rations Scrolls e - 2 scrolls of fear j - 3 scrolls of identify q - a scroll of fog Jewellery m - a cursed ring of loudness (left hand) Potions k - a potion of restore abilities Skills: + Level 3.5 Fighting Level 0.8 Short Blades + Level 6.3 Throwing + Level 1.7 Armour - Level 1.3 Dodging - Level 0.5 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Trog Vehumet Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History You feel sick. The water moccasin bites you but does no damage. x2 FLEEEEING! ATTACKING (0,-1) You closely miss the water moccasin. You kick the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. FLEEEEING! ATTACKING (0,-1) You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. x2 FLEEEEING! ATTACKING (0,-1) You closely miss the water moccasin. You kick the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin bites you! You die... #.#..(....#.#. #......##.# # ####.##!##.#.### #...).[......... #.##.##.##.#.### #.....woo.o....# #....##g##.....# #... #S# o... #..####c# ... #.......# . ##.###### You could see a water moccasin, a worm, 2 orcs and a goblin. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 6.7 | 15.6 | 228.7 Dungeon | 100.0 | 100.0 | 0.3 | 6.7 | 15.6 | 228.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 62.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 62.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Terence (D:2) 3 adders A giant mite (D:2) 3 worms 2 giant geckos 3 oozes 2 orcs (D:3) 2 giant cockroaches 7 hobgoblins 7 jackals (D:2) 6 kobolds 8 bats 5 giant newts 7 goblins 2 rats (D:2) 59 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Centaur Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 499 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 1067 | D:2 | Reached skill level 1 in Armour 1067 | D:2 | Reached XP level 3. HP: 20/30 MP: 3/3 1544 | D:2 | Found a white marble altar of Elyvilon. 1550 | D:2 | Found a bloodstained altar of Trog. 1553 | D:2 | Found a radiant altar of Vehumet. 1583 | D:2 | Noticed Terence 1603 | D:2 | Killed Terence 1603 | D:2 | Reached XP level 4. HP: 26/38 MP: 1/3 1617 | D:2 | Reached skill level 6 in Throwing 2972 | D:3 | Noticed a water moccasin 3060 | D:3 | Slain by a water moccasin Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 70 | 71 || 141 Flail | | 50 || 50 Throw: Javelin | 56 | 7 || 63 Stone | 17 | 16 || 33 Use: Potion | 5 | 8 || 13 Scroll | 1 | 5 || 6 Eat: Chunk | 1 | 1 || 2 Bread ration | | 1 || 1 Vault maps used: D:1: dpeg_arrival_long_road, minmay_misc_feat_x D:2: grunt_temple_overflow_diamond, bh_walls_and_bars, uniq_terence