Dungeon Crawl Stone Soup version 0.15.0-13-gb296d5c (console) character file. 101 gw the Chucker (level 4, -1/38 HPs) Began as a Centaur Hunter on Sept 3, 2014. Killed by divine providence ... invoked by an orc priest (11 damage) ... on Level 4 of the Dungeon. The game lasted 00:01:08 (2818 turns). gw the Chucker (Centaur Hunter) Turns: 2818, Time: 00:01:08 HP -1/38 AC 9 Str 15 XL: 4 Next: 48% MP 3/3 EV 7 Int 10 God: Gold 0 SH 0 Dex 10 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . l - +1 whip rCold + . . Clarity . e - +0 ring mail rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . m - +1 cloak SustAb . Warding . p - +0 pair of gloves rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) g - ring of protection from cold @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons l - a +1 whip (weapon) Missiles a - 2 tomahawks b - 3 javelins (quivered) c - 2 throwing nets i - 138 stones Armour e - a +0 ring mail (worn) m - a +1 cloak (worn) p - a +0 pair of gloves (worn) Comestibles f - 3 bread rations o - a slice of pizza q - a beef jerky Scrolls j - 5 scrolls of identify Jewellery g - a ring of protection from cold (left hand) Potions h - 4 potions of curing k - a potion of brilliance n - 2 potions of heal wounds Skills: + Level 3.1 Fighting Level 0.8 Short Blades + Level 6.2 Throwing + Level 1.6 Armour - Level 1.3 Dodging - Level 0.5 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History The magic dart hits you! ATTACKING (1,-1) You hit the orc priest but do no damage. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. The orc wizard casts a spell. The orc wizard seems to speed up. The orc priest barely misses you. The orc closely misses you. ATTACKING (0,1) You hit the orc priest. The orc priest is moderately wounded. The orc priest barely misses you. The orc barely misses you. The orc priest hits you but does no damage. MOVING TO (-5,-3) ATTACKING (0,1) You barely miss the orc priest. Your kick misses the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Something smites you! You die... #..<....##... #.......#......... #.......#..... .... #....%..+....# ..... #.....).#.$..##...... #.......#............. #.......#............. #.......##....o....... #.......##...co$......# #............ooo......# #............ooo......+ #..................... #............##....... #.......##...# ....... .......##........... .................. .......$... .... You could see 2 orc priests, 3 orc wizards and 3 orcs. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 4.1 | 23.8 | 135.2 Dungeon | 100.0 | 100.0 | 1.3 | 4.1 | 23.8 | 135.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 36.2 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An orc wizard (D:3) 3 worms 3 orcs (D:3) A ball python (D:1) 2 giant cockroaches 8 hobgoblins 7 jackals 3 kobolds 5 bats 5 giant newts 9 goblins 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Centaur Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 291 | D:1 | Reached XP level 2. HP: 23/25 MP: 2/2 1008 | D:2 | Reached skill level 1 in Armour 1075 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1786 | D:3 | Reached XP level 4. HP: 11/38 MP: 3/3 2102 | D:3 | Reached skill level 6 in Throwing 2818 | D:4 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 13 | || 13 Whip | 55 | 10 || 65 Throw: Javelin | 68 | 19 || 87 Stone | 18 | 14 || 32 Tomahawk | | 10 || 10 Use: Scroll | 6 | 1 || 7 Potion | 4 | || 4 Eat: Chunk | 1 | || 1 Bread ration | | 1 || 1 Vault maps used: D:1: minmay_arrival_diagonal_passages, roderic_nine_men_s_morris D:2: serial_bayou_lagoon_a D:3: first_bread D:4: elyvilon_altar_5, portal_sewer_entry_d, eino_small_chamber_without_monster, hangedman_decor_riveting, serial_park_tiny_2