Dungeon Crawl Stone Soup version 0.15.0-13-gb296d5c (console) character file. 176 gw the Chucker (level 5, -4/59 HPs) Began as an Ogre Hunter on Sept 3, 2014. Slain by a crocodile (11 damage) ... on Level 4 of the Dungeon. The game lasted 00:01:28 (3336 turns). gw the Chucker (Ogre Hunter) Turns: 3336, Time: 00:01:28 HP -4/59 AC 13 Str 17 XL: 5 Next: 56% MP 5/5 EV 10 Int 12 God: Gold 0 SH 0 Dex 10 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . o - +0 flail rCold . . . Clarity . d - +0 animal skin rNeg + . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... f - ring of positive energy n - +6 ring of protection @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, rough black scales 1, clever 1, robust 1, tough skin 1, forlorn a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons o - a +0 flail (weapon) Missiles b - 83 stones c - 3 throwing nets l - 2 large rocks (quivered) Armour d - a +0 animal skin (worn) Magical devices e - a wand of draining (3) {unknown} Comestibles a - 2 bread rations g - 2 rotting chunks of gnoll flesh h - a meat ration Scrolls j - a scroll of enchant armour k - a scroll of identify Jewellery f - a ring of positive energy (right hand) n - a +6 ring of protection (left hand) Skills: + Level 4.0 Fighting + Level 3.6 Maces & Flails + Level 5.3 Throwing + Level 3.0 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). You are partially covered in rough black scales (AC +4, Dex -1). Your mind is acute. (Int +2) You are robust (+10% HP). You have difficulty communicating with the divine. Message History The giant gecko barely misses you. The kobold skeleton hits you but does no damage. ATTACKING (-1,0) You sock the kobold! You kill the kobold! The quokka bites you but does no damage. The giant gecko barely misses you. The quokka bites you but does no damage. The kobold skeleton misses you. MOVING TO (20,-3) The giant gecko bites you but does no damage. MOVING TO (19,-3) The kobold skeleton closely misses you. The giant gecko bites you. MOVING TO (18,-3) The crocodile bites you but does no damage. You see here 2 stones. FLEEEEING! MOVING TO (-1,8) The crocodile bites you! You die... .... #.... #.... ########## #....##...)(lZ(# #...>.....).rtO# #...........%.## #......(....?..# #......(.......# #....##.......## #$...##(......## #...........>..# #......(.......# #..............# You could see a crocodile, a giant gecko, a quokka and a kobold skeleton. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 5.2 | 18.5 | 186.8 Dungeon | 100.0 | 100.0 | 0.4 | 5.2 | 18.5 | 186.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 63.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 63.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 4 gnolls (D:3) 3 adders A giant mite (D:2) 2 worms 2 giant geckos 2 orcs (D:3) 3 ball pythons 6 giant cockroaches 13 goblins 13 hobgoblins 6 jackals 16 kobolds A quokka (D:3) 3 bats 2 giant newts (D:2) 10 rats 87 creatures vanquished. Vanquished Creatures (others) A goblin (D:4) 1 creature vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ogre Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 88 | D:1 | Reached XP level 2. HP: 24/31 MP: 2/2 581 | D:1 | Reached XP level 3. HP: 37/37 MP: 3/3 1219 | D:2 | Reached XP level 4. HP: 45/45 MP: 4/4 2168 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation] 2169 | D:2 | Gained mutation: You have difficulty communicating with the divine. [potion of mutation] 2169 | D:2 | Gained mutation: You are robust (+10% HP). [potion of mutation] 2169 | D:2 | Gained mutation: You are partially covered in rough black scales (AC +4, Dex -1). [potion of mutation] 2288 | D:3 | Reached skill level 5 in Throwing 2796 | D:3 | Found a shimmering altar of Xom. 2952 | D:3 | Reached XP level 5. HP: 59/59 MP: 5/5 3275 | D:4 | Noticed a crocodile 3336 | D:4 | Slain by a crocodile Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 50 | 36 || 86 Flail | | 81 || 81 Throw: Large rock | 58 | 37 || 95 Stone | 4 | 9 || 13 Use: Scroll | 5 | 3 || 8 Potion | 1 | 4 || 5 Eat: Chunk | 1 | 1 || 2 Meat ration | | 1 || 1 Vault maps used: D:1: wheals_arrival_shading, minmay_misc_feat_iff, moated_statue, minmay_misc_feat_nine_boxes D:2: kennysheep_six_static_rooms D:3: overflow_temple_1_default