Dungeon Crawl Stone Soup version 0.15.0-12-gccce430 (console) character file. 169 gw the Cudgeler (level 5, -4/57 HPs) Began as an Ogre Berserker on Sept 1, 2014. Was a Believer of Trog. Slain by a slave (8 damage) ... led by Pikel ... on Level 3 of the Dungeon. The game lasted 00:01:30 (3459 turns). gw the Cudgeler (Ogre Berserker) Turns: 3459, Time: 00:01:30 HP -4/57 AC 4 Str 21 (22) XL: 5 Next: 50% MP 5/5 EV 10 Int 6 God: Trog [**....] Gold 0 SH 0 Dex 10 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +0 mace rCold + . . Clarity . b - +0 animal skin rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . d - +0 cloak (curse) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . r - amulet of faith MR ++... f - ring of protection from cold m - cursed ring of loudness @: regenerating, very resistant to hostile enchantments, extremely unstealthy A: unfitting armour, tough skin 1 a: Burn Spellbooks, Berserk, Trog's Hand, Renounce Religion You were on level 3 of the Dungeon. You worshipped Trog. Trog was pleased with you. You were near starving. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons a - a +0 mace (weapon) Missiles g - 19 stones (quivered) Armour b - a +0 animal skin (worn) d - a cursed +0 cloak (worn) p - a +2 cloak Comestibles c - 5 meat rations h - 2 bread rations Scrolls i - a scroll of recharging Jewellery e - an uncursed ring of protection from magic f - a ring of protection from cold (right hand) j - a cursed -3 ring of intelligence {unknown} m - a cursed ring of loudness (left hand) r - an amulet of faith (around neck) Potions n - a potion of haste Skills: + Level 5.0 Fighting * Level 5.8 Maces & Flails + Level 2.0 Throwing + Level 3.6 Dodging You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History The slave hits you. The gnoll closely misses you. MOVING TO (-4,4) MOVING TO (-3,3) MOVING TO (-2,2) MOVING TO (-1,1) Use which ability? (? or * to list) Your skin crawls. You feel resistant to hostile enchantments. You feel slightly more hungry. The slave hits you. FLEEEEING! ATTACKING (1,-1) You hit the slave. The slave is moderately wounded. The slave closely misses you. FLEEEEING! ATTACKING (1,-1) You hit the slave but do no damage. The slave is moderately wounded. The slave hits you! You die... .#.# #..###..#........#####.#.# .#.#####.<.##...........####..[.# ........................'........ ...#####....###......>..###.....# ..## ##..## ##........[.......# ..# #.## ##.....#####.##### ..# #.# #g...## #.# ..# #.## ##p#'## #.# ### ##.## ##O##.#######.# ##.###.###.##......# #.........##.###### #.##.###..)#.# #$##.##......# #.##.#.......# #......##.#### ####.####.# #.# #.# You could see a slave and a gnoll. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 6.6 | 23.3 | 186.8 Dungeon | 100.0 | 100.0 | 0.8 | 6.6 | 23.3 | 186.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures The ghost of gw the Cudgeler, a weakling OgBe of Trog (D:3) 4 adders 2 worms An adder skeleton (D:3) An orc (D:3) 8 giant cockroaches 11 goblins 8 hobgoblins A jackal (D:3) 5 kobolds A quokka (D:2) 3 ball pythons 9 bats 2 giant geckos 3 giant newts 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ogre Berserker, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 483 | D:1 | Reached skill level 1 in Throwing 692 | D:1 | Reached XP level 3. HP: 39/39 MP: 3/3 801 | D:2 | Acquired Trog's second power 1465 | D:2 | Reached XP level 4. HP: 40/49 MP: 4/4 1645 | D:2 | Reached skill level 5 in Maces & Flails 2528 | D:3 | Noticed gw's ghost (weakling OgBe) 2545 | D:3 | Killed gw's ghost 2545 | D:3 | Reached skill level 5 in Fighting 2545 | D:3 | Reached XP level 5. HP: 51/57 MP: 5/5 3348 | D:4 | Noticed an ogre 3351 | D:4 | Noticed a slave 3351 | D:4 | Noticed a slave 3352 | D:4 | Noticed a slave 3354 | D:4 | Noticed Pikel 3362 | D:4 | Noticed a slave 3457 | D:3 | HP: 2/57 [slave[Pikel] (5)] 3459 | D:3 | Slain by a slave Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 101 | 64 || 165 Throw: Stone | 109 | 78 || 187 Invok: Berserk | 1 | 1 || 2 Trog's Hand | | 3 || 3 Use: Potion | 2 | 3 || 5 Scroll | 1 | 6 || 7 Eat: Chunk | 3 | 6 || 9 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, grunt_decor_one_mirror D:3: serial_bayou_lagoon_b D:4: grunt_temple_overflow_open, serial_shops, shop, uniq_edmund, uniq_pikel