Dungeon Crawl Stone Soup version 0.15-a0-1115-g12a312a (console) character file. 153 gw the Chucker (level 5, -6/54 HPs) Began as an Ogre Hunter on May 28, 2014. Mangled by an ogre ... wielding a +0,+0 giant club (26 damage) ... on Level 2 of the Dungeon. The game lasted 00:01:15 (3409 turns). gw the Chucker (Ogre Hunter) Turns: 3409, Time: 00:01:16 HP -6/54 AC 3 Str 17 XL: 5 Next: 35% MP 5/5 EV 10 Int 10 God: Gold 0 SH 0 Dex 11 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . k - +0 whip rCold . . . Clarity . d - +0 animal skin rNeg + . . Conserve . (shield restricted) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Gourm . Stasis . (no amulet) MR ..... (no ring) j - ring of positive energy @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand weapons k - a +0,+0 whip (weapon) Missiles a - 6 javelins c - a throwing net e - 140 stones h - 100 darts p - a large rock (quivered) Armour d - a +0 animal skin (worn) Comestibles f - a meat ration g - a bread ration i - 2 beef jerkies m - 5 fruits Scrolls n - a scroll of remove curse Jewellery j - a ring of positive energy (left hand) Potions l - 2 potions of curing Skills: + Level 4.0 Fighting * Level 4.2 Maces & Flails + Level 5.0 Throwing + Level 2.6 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Yredelemnul Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History MOVING TO (7,8) MOVING TO (6,8) FLEEEEING! ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a large rock. The large rock hits the ogre! The ogre is moderately wounded. The ogre hits you with a giant club! FLEEEEING! ATTACKING (-1,0) You hit the ogre. The ogre is moderately wounded. FLEEEEING! ATTACKING (-1,0) You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! You die... #..........# #.....#.#..# #..........####### ##........!......# ..#####..........# ..# #..........# #.### #..........# ....# #..........# #...# #..>....(OO# ....# ############ ....# ....# #...# ##..# #...# ....# ..### You could see an ogre. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.0 | 9.2 | 18.8 | 143.8 Dungeon | 100.0 | 100.0 | 2.0 | 9.2 | 18.8 | 143.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 54.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 54.8 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A hound (D:3) Natasha (D:3) 4 adders A worm (D:2) 4 giant geckos An ooze (D:2) An orc (D:3) 3 giant cockroaches 4 goblins (D:1) 7 hobgoblins 8 jackals A bat (D:2) 4 giant newts 8 kobolds 9 rats 57 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | gw, the Ogre Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 28/31 MP: 2/2 923 | D:2 | Reached XP level 3. HP: 37/37 MP: 3/3 1382 | D:2 | Found a basalt altar of Yredelemnul. 1499 | D:2 | Reached XP level 4. HP: 36/48 MP: 4/4 1661 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2972 | D:4 | Noticed Natasha 2987 | D:3 | Reached skill level 5 in Throwing 2987 | D:3 | Reached XP level 5. HP: 46/54 MP: 5/5 3103 | D:3 | Killed Natasha 3387 | D:4 | Noticed an ogre 3409 | D:2 | Mangled by an ogre Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 31 | || 31 Whip | 59 | 75 || 134 Throw: Large rock | 43 | 23 || 66 Throwing net | 4 | || 4 Javelin | 11 | 10 || 21 Stone | 6 | || 6 Use: Scroll | 4 | 2 || 6 Potion | 2 | 1 || 3 Stab: Sleeping | 2 | || 2 Vault maps used: D:1: shiori_arrival_maze, minmay_misc_feat_square D:2: lemuel_doored_altar, serial_glass, glass_columns_a, glass_columns_a, due_unseen_surprise, minmay_strange_pillars, item_on_display_a, minmay_strange_pillars, nemelex_diamond_rough_becter D:4: uniq_natasha