ERROR in 'bitary.h' at line 62: bit vector range error: 240 / 15 Version: Dungeon Crawl Stone Soup 0.15-a0-1115-g12a312a Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-12a312a68c -name gw -rc /dgldir/rcfiles/crawl-git/gw.rc -macro /dgldir/rcfiles/crawl-git/gw.macro -webtiles-socket /crawl-master/webserver/sockets/gw:dcss-git.sock -morgue /dgldir/morgue/gw/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 17 stack frames. /usr/games/crawl-git-12a312a68c(_Z17write_stack_traceP8_IO_FILEi+0x21) [0x55c2e1]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-12a312a68c(_Z13do_crash_dumpv+0x2d6) [0x5644a6]: do_crash_dump() /usr/games/crawl-git-12a312a68c(_Z20crash_signal_handleri+0x9c) [0x55c59c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fb0564214c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fb0567b7b7b]: /usr/games/crawl-git-12a312a68c() [0x563c69] /usr/games/crawl-git-12a312a68c() [0x564086] /usr/games/crawl-git-12a312a68c(_Z21item_needs_autopickupRK8item_def+0x50d) [0x6cce1d]: item_needs_autopickup(item_def const&) /usr/games/crawl-git-12a312a68c(_Z18tile_draw_map_cellRK9coord_defb+0x768) [0xa2bdc8]: tile_draw_map_cell(coord_def const&, bool) /usr/games/crawl-git-12a312a68c(_Z14show_update_atRK9coord_defb+0xa02) [0x903e62]: show_update_at(coord_def const&, bool) /usr/games/crawl-git-12a312a68c(_Z9show_initb+0xb2) [0x905502]: show_init(bool) /usr/games/crawl-git-12a312a68c(_Z10viewwindowbb+0x235) [0x9e14e5]: viewwindow(bool, bool) /usr/games/crawl-git-12a312a68c() [0x738e35] /usr/games/crawl-git-12a312a68c() [0x7411c9] /usr/games/crawl-git-12a312a68c(main+0x605) [0x746565]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fb05640c76d]: /usr/games/crawl-git-12a312a68c() [0x4c0959] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fb0567b784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fb0567b784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000055c9eb in call_gdb (file=0x7fb0567a2180) at crash.cc:407 gdb = attach_cmd = "attach 20245\000\000\000\000\000\000\000" #2 0x00000000005644bb in do_crash_dump () at dbg-asrt.cc:686 t = 1401308041 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x211de98 "/dgldir/morgue/gw/"}} name = "/dgldir/morgue/gw/crash-gw-20140528-201401.txt", '\000' file = 0x7fb0567a2180 #3 0x000000000055c59c in crash_signal_handler (sig_num=6) at crash.cc:183 No locals. #4 No symbol table info available. #5 0x00007fb0567b7b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000563c69 in _BreakStrToDebugger (mesg=, assert=) at dbg-asrt.cc:813 No locals. #7 0x0000000000564086 in die (file=0xab135d "bitary.h", line=62, format=) at dbg-asrt.cc:878 tmp = "bit vector range error: 240 / 15", '\000' mesg = "ERROR in 'bitary.h' at line 62: bit vector range error: 240 / 15", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fff49f7b650, reg_save_area = 0x7fff49f7b580}} #8 0x00000000006cce1d in get (i=, this=) at bitary.h:62 No locals. #9 operator[] (i=, this=) at bitary.h:69 No locals. #10 _is_option_autopickup (iname=..., item=...) at items.cc:2636 res = false #11 item_needs_autopickup (item=...) at items.cc:2657 itemname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f9e998 "{throwable} {missile}identified missile 5 large rocks"}} #12 0x0000000000a2bdc8 in _tile_place_item (more_items=, item=..., gc=...) at tileview.cc:825 t = 354 #13 tile_draw_map_cell (gc=..., foreground_only=) at tileview.cc:1039 No locals. #14 0x0000000000903e62 in show_update_at (gp=..., terrain_only=false) at show.cc:551 No locals. #15 0x0000000000905502 in show_init (terrain_only=false) at show.cc:575 ri = {> = {}, x = 0, y = 0, cost_x = -1, cost_y = -1, credit_x = 65, credit_y = 65, state = radius_iterator::RI_SE, center = {x = 44, y = 13}, los = LOS_DEFAULT, current = {x = 44, y = 13}} update_locs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #16 0x00000000009e14e5 in viewwindow (show_updates=true, tiles_only=false) at view.cc:1071 cell = anim_updates = false cs = tl = {x = 1240971888, y = 32767} br = {x = 15738976, y = 0} crt = run_dont_draw = flash_colour = #17 0x0000000000738e35 in _prep_input () at main.cc:2182 No locals. #18 0x00000000007411c9 in _input () at main.cc:1246 player_disabled = {was_disabled = false} #19 0x0000000000746565 in _launch_game () at main.cc:483 game_start = true ccon = {cstate = false, smartcstate = false} #20 _launch_game_loop () at main.cc:389 game_ended = false #21 main (argc=, argv=) at main.cc:347 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on May 28 2014 at 13:48:51 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -isystem contrib/install/x86_64-linux-gnu/include -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-12a312a68c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-12a312a68c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-12a312a68c/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = random_map_in_depth chaotic_city [any], level layout type = city, absdepth0 = 6 Level vaults: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2] layout_chaotic_city minmay_lizard_king Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You throw a dart. The dart hits the ogre zombie. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 9 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 8 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 7 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie! ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 6 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 5 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 4 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 3 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 2 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre zombie Aim: an ogre zombie You throw a dart. The dart hits the ogre zombie! ATTACKING (1,0) You impale the ogre zombie!! You destroy the ogre zombie! p - 3 darts (gained 2) There is an open door here. p - 4 darts (gained 1) p - 5 darts (gained 1) p - 7 darts (gained 2) p - 9 darts (gained 2) p - 10 darts (gained 1) p - 11 darts (gained 1) p - 12 darts (gained 1) Found a leather armour. A goblin comes into view. The goblin shouts! ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 12 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You throw a dart. The dart hits the goblin. The goblin is moderately wounded. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 11 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded) You throw a dart. The dart barely misses the goblin. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 10 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded) You throw a dart. The dart hits the goblin. You kill the goblin! Trog accepts your kill. An ice beast comes into view. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 9 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast You throw a dart. The dart hits the ice beast. The ice beast is lightly wounded. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 8 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded) You throw a dart. The dart hits the ice beast but does no damage. The ice beast is lightly wounded. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 7 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded) You throw a dart. The dart hits the ice beast but does no damage. The ice beast is lightly wounded. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 6 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded) You throw a dart. The dart hits the ice beast. The ice beast is moderately wounded. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 5 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded) You throw a dart. The dart hits the ice beast. The ice beast is heavily wounded. ATTACKING (-1,0) You completely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. ATTACKING (-1,0) You barely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! ATTACKING (-1,0) You barely miss the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. The ice beast hits you but does no damage. ATTACKING (-1,0) You closely miss the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. ATTACKING (-1,0) You barely miss the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. The ice beast hits you but does no damage. ATTACKING (-1,0) You thump the ice beast! The ice beast is almost dead. The ice beast hits you but does no damage. ATTACKING (-1,0) You impale the ice beast!! You kill the ice beast! Trog accepts your kill. Your Dodging skill increases to level 5! You start resting. Unknown command. Your surroundings suddenly seem different. You start resting. Unknown command. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. A hobgoblin comes into view. The hobgoblin shouts! A giant frog comes into view. The giant frog croaks. The worker ant splashes around in the water. A worm, a worker ant, a big fish and an electric eel come into view. MOVING TO (0,5) A quokka comes into view. The hobgoblin hits you. The worker ant bites you. The giant frog barely misses you. The hobgoblin splashes around in the water. The worker ant bites you but does no damage. The giant frog hits you. MOVING TO (1,4) The electric eel shoots out a bolt of electricity! The bolt of electricity hits the hobgoblin. The hobgoblin dies! The bolt of electricity hits you! The giant frog hits you. MOVING TO (1,3) The giant frog hits you. The electric eel shoots out a bolt of electricity! The bolt of electricity hits the plant. The bolt of electricity hits the giant frog. The bolt of electricity hits you! x2 MOVING TO (2,2) The giant frog closely misses you. Found a robe. MOVING TO (2,1) MOVING TO (1,0) The giant frog hits you but does no damage. Use which ability? (? or * to list) Your ogre goes berserk! You feel somewhat more hungry. The giant frog hits you. Something bites your ogre. The giant frog hits you but does no damage. Use which ability? (? or * to list) You fail to use your ability. Something bites your ogre! The giant frog closely misses you. Your ogre closely misses the giant frog. Use which ability? (? or * to list) You fail to use your ability. The giant frog barely misses you. Something bites your ogre. Your ogre hits the giant frog with a giant club!! The giant frog dies! Trog accepts your collateral kill. The electric eel shoots out a bolt of electricity! The bolt of electricity hits the plant. The bolt of electricity hits you! Use which ability? (? or * to list) Your skin crawls. You feel resistant to hostile enchantments. You feel slightly more hungry. Something bites your ogre. Something barely misses your ogre. Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are feeling hungry. The worm bites you. ATTACKING (1,0) You hit the worm. The worm is lightly wounded. Your ogre barely misses the worker ant. The worker ant bites your ogre but does no damage. ATTACKING (1,0) You barely miss the worm. The worm is lightly wounded. Your ogre hits the worker ant with a giant club! The worker ant barely misses your ogre. The worm barely misses you. ATTACKING (1,0) You impale the worm!! The worm is severely wounded. Your ogre hits the worker ant with a giant club! The worker ant dies! Trog accepts your collateral kill. ATTACKING (1,0) You beat the worm like a drum!!! You kill the worm! Trog accepts your kill. ATTACKING (1,0) You completely miss the quokka. The quokka closely misses you. The electric eel shoots out a bolt of electricity! The bolt of electricity hits the plant. The bolt of electricity hits you! ATTACKING (1,0) You closely miss the quokka. The quokka closely misses you. The electric eel shoots out a bolt of electricity! The bolt of electricity hits the plant. The bolt of electricity hits you! ATTACKING (1,0) You puncture the quokka! You kill the quokka! Trog accepts your kill. You hear a shout! ATTACKING (0,-1) You impale the plant!! The plant is severely damaged. ATTACKING (0,-1) You puncture the plant! The plant is severely damaged. The electric eel shoots out a bolt of electricity! The bolt of electricity hits the plant. The bolt of electricity hits you! ATTACKING (0,-1) You spit the plant like a pig!!! You feel the power of Trog in you as your rage grows. You destroy the plant! The electric eel shoots out a bolt of electricity! The bolt of electricity hits you! ATTACKING (0,-1) The big fish closely misses you. The electric eel shoots out a bolt of electricity! The bolt of electricity hits you! ATTACKING (0,-1) You closely miss the big fish. Your ogre barely misses the big fish. The big fish bites you but does no damage. The electric eel shoots out a bolt of electricity! The bolt of electricity hits you! ATTACKING (0,-1) You closely miss the big fish. Your ogre misses the big fish. The big fish bites you but does no damage. The electric eel shoots out a bolt of electricity! The bolt of electricity hits you! ATTACKING (0,-1) You puncture the big fish! The big fish is heavily wounded. Your ogre hits the big fish with a giant club!! The big fish dies! Trog accepts your collateral kill. Your Throwing skill increases to level 5! ATTACKING (1,-1) You hammer the electric eel like a gong!!! You kill the electric eel! Trog accepts your kill. You hear a splash. You start resting. Unknown command. You are no longer berserk. You are exhausted. You feel yourself slow down. You are near starving! You start resting. Unknown command. You feel the effects of Trog's Hand fading. Your skin stops crawling. You feel less resistant to hostile enchantments. Your ogre rages. Your ogre is no longer berserk. Your ogre disappears in a puff of smoke! You feel yourself speed up. You feel less exhausted. You start resting. Unknown command. You are starving! You finish eating. That meat ration really hit the spot! You start resting. Unknown command. Your surroundings suddenly seem different. Found a snail-covered altar of Cheibriados. A goliath beetle comes into view. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 4 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - goliath beetle Aim: a goliath beetle (resting) You throw a dart. The dart hits the goliath beetle. The goliath beetle twitches its antennae in your direction. The goliath beetle is lightly wounded. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): p - 3 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goliath beetle Aim: a goliath beetle (lightly wounded) You throw a dart. The dart barely misses the goliath beetle. ATTACKING (1,-1) Throwing (i - inventory. (,) - cycle): p - 2 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goliath beetle Aim: a goliath beetle (lightly wounded) You throw a dart. The dart hits the goliath beetle but does no damage. The goliath beetle is lightly wounded. ATTACKING (1,-1) Throwing (i - inventory. (,) - cycle): p - a dart (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goliath beetle Aim: a goliath beetle (lightly wounded) You throw a dart. The dart hits the goliath beetle but does no damage. The goliath beetle is lightly wounded. ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): d - 6 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goliath beetle Aim: a goliath beetle (lightly wounded) You throw a javelin of returning. The javelin of returning hits the goliath beetle! The goliath beetle is moderately wounded. The javelin of returning returns to your pack! ATTACKING (1,0) Throwing (i - inventory. (,) - cycle): d - 6 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goliath beetle Aim: a goliath beetle (moderately wounded) You throw a javelin of returning. The javelin of returning hits the goliath beetle. The goliath beetle is moderately wounded. The javelin of returning returns to your pack! ATTACKING (1,0) You impale the goliath beetle!! The goliath beetle is almost dead. The goliath beetle bites you! ATTACKING (1,0) You sock the goliath beetle! You kill the goliath beetle! Trog accepts your kill. You start resting. Unknown command. HP restored. p - 2 darts p - 4 darts (gained 2) There is a snail-covered altar of Cheibriados here. You open the gate. There is an open gate here. You see here a rotting giant frog corpse. You see here a rotting quokka corpse. Found a stone staircase leading up. p - 7 darts (gained 3) p - 8 darts (gained 1) p - 9 darts (gained 1) p - 10 darts (gained 1) p - 11 darts (gained 1) You see here a goblin skeleton. p - 12 darts (gained 1) p - 13 darts (gained 1) You see here a goblin skeleton. p - 14 darts (gained 1) A giant frog comes into view. The giant frog gives a loud, deep croak! ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 14 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog You throw a dart. The dart hits the giant frog. The giant frog is moderately wounded. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) You throw a dart. The dart closely misses the giant frog. ATTACKING (-1,0) Throwing (i - inventory. (,) - cycle): p - 12 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) You throw a dart. The dart hits the giant frog but does no damage. The giant frog is moderately wounded. ATTACKING (-1,-1) You impale the giant frog!! You kill the giant frog! Trog accepts your kill. p - 12 darts (gained 1) p - 13 darts (gained 1) A crimson imp comes into view. The crimson imp shouts! ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp You throw a dart. The dart hits the crimson imp. The crimson imp is lightly wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 12 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) You throw a dart. The dart hits the crimson imp. The crimson imp is severely wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 11 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded) You throw a dart. The dart hits the crimson imp but does no damage. The crimson imp is heavily wounded. The crimson imp blinks! ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 10 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded) You throw a dart. The dart barely misses the crimson imp. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 9 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (moderately wounded) You throw a dart. The dart hits the crimson imp. The crimson imp is heavily wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 8 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded) You throw a dart. The dart hits the crimson imp. The crimson imp is almost dead. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 7 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (almost dead) You throw a dart. The dart hits the crimson imp. You kill the crimson imp! Trog accepts your kill. i - 5 scrolls of identify (gained 1) Found a robe. p - 7 darts (gained 1) p - 10 darts (gained 3) p - 12 darts (gained 2) p - 13 darts (gained 1) m - 114 stones (gained 22) a - a potion of restore abilities You open the gate. A deep elf fighter comes into view. It is wielding a scimitar. The deep elf fighter shouts! Found 10 gold pieces. ATTACKING (0,1) There is an open gate here. ATTACKING (0,1) You barely miss the deep elf fighter. The deep elf fighter hits you with a scimitar. ATTACKING (0,1) You closely miss the deep elf fighter. The deep elf fighter hits you with a scimitar! ATTACKING (0,1) You closely miss the deep elf fighter. The deep elf fighter gestures at you while chanting. The magic dart hits you! The deep elf fighter casts a spell at you. The magic dart hits you! Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. The deep elf fighter hits you with a scimitar. ATTACKING (0,1) You bludgeon the deep elf fighter!! You kill the deep elf fighter! Trog accepts your kill. Trog appreciates your killing of a magic user. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel stronger. You start resting. Unknown command. You feel a strong urge to attack something. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Unknown command. You feel yourself speed up. You feel less exhausted. Your surroundings suddenly seem different. You start resting. Unknown command. Your surroundings suddenly seem different. You start resting. Unknown command. HP restored. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You throw a dart. The dart hits the hobgoblin. The hobgoblin shouts! The hobgoblin is severely wounded. An adder comes into view. MOVING TO (0,-8) MOVING TO (0,-7) You see here a scroll of identify. MOVING TO (0,-6) MOVING TO (0,-5) The adder barely misses you. The hobgoblin barely misses you. ATTACKING (-1,-1) You bludgeon the adder!! You kill the adder! Trog accepts your kill. Your Maces & Flails skill increases to level 10! The hobgoblin barely misses you. ATTACKING (0,-1) You puncture the hobgoblin! You kill the hobgoblin! Trog accepts your kill. You see here an adder corpse. You offer a prayer to Trog. The adder corpse is consumed in a column of flame. Trog is extremely pleased with you. p - 13 darts (gained 1) You see here a club. i - 6 scrolls of identify (gained 1) Your surroundings suddenly seem different. You open the door. There is an open door here. v - a scroll of remove curse Read which item? (? for menu, Esc to quit) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or r - a ring of teleportation; > or n - a ring of protection from fire You remove your ring of teleportation. g - a ring of regeneration (left hand) Drop what? (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of teleportation. An adder comes into view. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You throw a dart. The dart hits the adder but does no damage. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 12 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a dart. The dart hits the adder. The adder is severely wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 11 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You throw a dart. The dart hits the adder. You kill the adder! Trog accepts your kill. p - 11 darts (gained 1) p - 12 darts (gained 1) p - 13 darts (gained 1) There is an open gate here. Things that are here: a scimitar; a leather armour; 10 gold pieces As you open the gate, it creaks loudly! Done exploring. QUAFFING Drink which item? (? for menu, Esc to quit) A pair of horns grows on your head! You feel fantastic! It was a potion of beneficial mutation. (D) Dungeon (T) Temple Where to? (Enter - D:6, ? - help) There is an open gate here. There is a stone staircase leading down here. You climb downwards. Found 14 darts of dispersal and 11 poisoned arrows. There is a stone staircase leading up here. (D) Dungeon (T) Temple Where to? (Enter - D:7, ? - help) Sorry, I don't know how to get there. Making a random move (D) Dungeon (T) Temple Where to? (Enter - D:8, ? - help) Sorry, I don't know how to get there. Making a random move (D) Dungeon (T) Temple Where to? (Enter - D:8, ? - help) Sorry, I don't know how to get there. Making a random move q - 14 darts of dispersal Making a random move You enter the shallow water. Moving in this stuff is going to be slow. Found a scale mail. You open the door. Found a scale mail. There is an open door here. A giant frog comes into view. The giant frog gives a loud, deep croak! Found 15 stones. ATTACKING (1,-1) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog You throw a dart. The dart hits the giant frog. The giant frog is moderately wounded. ATTACKING (1,-1) Throwing (i - inventory. (,) - cycle): p - 12 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) You throw a dart. The dart closely misses the giant frog. ATTACKING (1,-1) Throwing (i - inventory. (,) - cycle): p - 11 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) You throw a dart. The dart hits the giant frog. The giant frog is heavily wounded. ATTACKING (1,-1) You barely miss the giant frog. You headbutt the giant frog. The giant frog is severely wounded. The giant frog hits you! The giant frog barely misses you. ATTACKING (1,-1) You barely miss the giant frog. The giant frog is severely wounded. The giant frog barely misses you. The giant frog hits you. ATTACKING (1,-1) You hit the giant frog but do no damage. The giant frog is severely wounded. The giant frog closely misses you. The giant frog barely misses you. ATTACKING (1,-1) You miss the giant frog. You headbutt the giant frog! The giant frog is almost dead. The giant frog hits you! The giant frog hits you. Use which ability? (? or * to list) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are feeling hungry. The giant frog barely misses you. ATTACKING (1,-1) You barely miss the giant frog. The giant frog is almost dead. The giant frog closely misses you. The giant frog barely misses you. ATTACKING (1,-1) You closely miss the giant frog. You headbutt the giant frog. You feel the power of Trog in you as your rage grows. You kill the giant frog! Trog accepts your kill. You start resting. Unknown command. You feel a strong urge to attack something. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You are feeling very hungry. You start resting. Unknown command. You are near starving! You start resting. Unknown command. HP restored. You start waiting. Unknown command. You feel yourself speed up. You feel less exhausted. Done waiting. p - 11 darts (gained 1) p - 12 darts (gained 1) p - 13 darts (gained 1) m - 129 stones (gained 15) An iguana comes into view. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana You throw a dart. The dart hits the iguana. The iguana is lightly wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 12 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You throw a dart. The dart hits the iguana. The iguana is lightly wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 11 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You throw a dart. The dart hits the iguana but does no damage. The iguana is lightly wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 10 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You throw a dart. The dart hits the iguana. The iguana is moderately wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 9 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You throw a dart. The dart hits the iguana but does no damage. The iguana is lightly wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 8 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You throw a dart. The dart hits the iguana but does no damage. The iguana is lightly wounded. ATTACKING (0,-1) Throwing (i - inventory. (,) - cycle): p - 7 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You throw a dart. The dart hits the iguana. The iguana is heavily wounded. ATTACKING (0,-1) You puncture the iguana! You kill the iguana! Trog accepts your kill. Unknown command. p - 8 darts (gained 2) p - 9 darts (gained 1) p - 10 darts (gained 1) p - 11 darts (gained 1) p - 12 darts (gained 1) p - 13 darts (gained 1) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found a potion of curing. A kobold comes into view. It is wielding a dagger. MOVING TO (0,3) Unknown command. The kobold is too close now for your liking. MOVING TO (0,3) ATTACKING (-1,-1) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a dagger (hasn't noticed you) You throw a dart. The dart hits the kobold. You kill the kobold! Trog accepts your kill. Unknown command. The hobgoblin is too close now for your liking. ATTACKING (-1,-1) You impale the hobgoblin!! You kill the hobgoblin! Trog accepts your kill. Unknown command. Found a stone staircase leading up. You see here a club. Found 12 gold pieces. p - 13 darts (gained 1); q - 17 darts of dispersal (gained 3) Things that are here: a dagger; a kobold corpse You finish butchering the kobold corpse. Things that are here: a dagger; 2 chunks of kobold flesh r - a potion of curing m - 141 stones (gained 12) You open the door. There is an open door here. You are starving! You finish eating. That meat ration really hit the spot! You open the door. There is an open door here. v - an encrusted sapphire ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or g - a ring of regeneration; > or n - a ring of protection from fire You remove your ring of regeneration. v - a +2 ring of evasion (left hand) Drop what? (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of regeneration. A goblin, 2 orc wizards and a centaur come into view. The orc wizard shouts! x2 The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow misses you. Found a fizzy pink potion and 7 gold pieces. An orc comes into view. It is wielding a flail. FLEEEEING! MOVING TO (8,1) The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. MOVING TO (7,1) MOVING TO (6,1) The centaur shoots an arrow. The arrow hits you! You see here an arrow. MOVING TO (5,1) The centaur shoots an arrow. The arrow hits you! You see here an arrow. MOVING TO (4,1) The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. Things that are here: an arrow; an uncursed ring of regeneration MOVING TO (3,1) The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! MOVING TO (2,1) The centaur shoots an arrow. The arrow hits you. You see here an arrow. MOVING TO (1,1) The centaur shoots an arrow. The arrow hits you! You see here an arrow. MOVING TO (3,-5) The centaur shoots an arrow. The arrow hits you! The goblin unwields an uncursed club. The goblin wields a sling. The goblin shoots a stone. The stone hits you. Things that are here: a stone; an arrow MOVING TO (2,-4) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You see here an arrow. MOVING TO (1,-3) MOVING TO (1,-2) MOVING TO (1,-1) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. MOVING TO (1,-8) MOVING TO (1,-7) MOVING TO (1,-6) MOVING TO (1,-5) MOVING TO (1,-4) MOVING TO (1,-3) MOVING TO (1,-2) MOVING TO (1,-1) MOVING TO (-8,0) MOVING TO (-7,0) MOVING TO (-6,0) MOVING TO (-5,0) MOVING TO (-4,0) MOVING TO (-3,0) MOVING TO (-2,0) MOVING TO (-1,0) MOVING TO (-3,5) MOVING TO (-2,4) MOVING TO (-2,3) An ogre skeleton comes into view. There is an open door here. ATTACKING (0,1) Throwing (i - inventory. (,) - cycle): p - 13 darts (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre skeleton Aim: an ogre skeleton (hasn't noticed you) You throw a dart. The dart hits the ogre skeleton! ATTACKING (0,1) Throwing (i - inventory. (,) - cycle): p - 12 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre skeleton Aim: an ogre skeleton You throw a dart. The dart hits the ogre skeleton! ATTACKING (0,1) Throwing (i - inventory. (,) - cycle): p - 11 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre skeleton Aim: an ogre skeleton You throw a dart. The dart hits the ogre skeleton. ATTACKING (0,1) Throwing (i - inventory. (,) - cycle): p - 10 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre skeleton Aim: an ogre skeleton You throw a dart. The dart hits the ogre skeleton but does no damage. ATTACKING (0,1) Throwing (i - inventory. (,) - cycle): p - 9 darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre skeleton Aim: an ogre skeleton You throw a dart. The dart hits the ogre skeleton. You destroy the ogre skeleton! MOVING TO (-1,2) MOVING TO (0,1) ATTACKING (0,-1) MOVING TO (0,1) ATTACKING (0,-1) MOVING TO (0,1) ATTACKING (0,1) ATTACKING (0,1) You see here a dart. ATTACKING (0,1) You see here a dart. ATTACKING (0,-1) You see here a dart. ATTACKING (0,1) You see here a dart. ATTACKING (0,-1) You see here a dart. ATTACKING (0,-1) ATTACKING (0,1) You see here a dart. Unknown command. Unknown command. Autopickup is now on. You start resting. Unknown command. You start resting. Unknown command. You start resting. Unknown command. HP restored. p - 9 darts (gained 1) p - 10 darts (gained 1) p - 11 darts (gained 1) p - 12 darts (gained 1) Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:8, ? - help) There is a stormy altar of Qazlal here. There is a stone staircase leading down here. You climb downwards. 4 orcs and a zombie come into view. The orc shouts! x2 There is a stone staircase leading up here. MOVING TO (-1,-4) The orc shouts! The orc barely misses you. MOVING TO (-1,-3) The orc hits you. MOVING TO (0,-2) The orc closely misses you. The orc barely misses you. MOVING TO (0,-1) The orc hits you with a hand axe. ATTACKING (0,1) You impale the orc!! You kill the orc! Trog accepts your kill. Something appears at your feet! Trog grants you a gift! The orc hits you with a runed dagger. The orc hits you with a hand axe. The orc misses you. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (0,1) You sock the orc! You kill the orc! Trog accepts your kill. The orc hits you but does no damage. The orc misses you. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,0) You hit the orc. The orc is heavily wounded. The orc hits you with a hand axe. The orc misses you. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,0) You bludgeon the orc!! You kill the orc! Trog accepts your kill. The orc misses you. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,0) You bludgeon the sky beast zombie!! The orc misses you. The sky beast zombie hits you but does no damage. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,0) You closely miss the sky beast zombie. The orc closely misses you. The sky beast zombie closely misses you. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,0) You impale the sky beast zombie!! You destroy the sky beast zombie! The orc completely misses you. The orc closely misses you. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,1) You closely miss the orc. Your headbutt misses the orc. The orc hits you with a hand axe. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,1) You barely miss the orc. The orc hits you with a hand axe. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,1) You barely miss the orc. You headbutt the orc. The orc is severely wounded. The orc closely misses you. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 ATTACKING (1,1) You beat the orc like a drum!!! You kill the orc! Trog accepts your kill. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 You start resting. Unknown command. ch_force_autopickup failed: [string "/dgldir/rcfiles/crawl-git/gw.rc"]:937: attempt to call field 'species' (a nil value) x2 >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INTERLEVEL_TRAVEL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [gw] Species: Ogre Job: Berserker class_name: Berserker HP: 78/94; mods: 0/0 MP: 9/9; mods: 0/0 Stats: 24 (24) 6 (6) 12 (12) Position: (44, 13), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 7 | 991 | 159/238 Short Blades | | 0 | 0 | 0 | 0 | 0/100 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | X | 2 | 40 | 10 | 1791 | 127/387 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 1 | 20 | 5 | 770 | 140/252 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 20 | 5 | 1062 | 171/357 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/59 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/42 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | | 0 | 0 | 0 | 0 | 0/84 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #23: 6164 #24: -1253067402 #27: 2590 #49: 304 Mutations: horns: 1 tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #20: +0,+0 giant spiked club eq slot #1, inv slot #19: +0 cloak eq slot #6, inv slot #1: +0 animal skin eq slot #7, inv slot #21: +2 ring of evasion eq slot #8, inv slot #13: ring of protection from fire }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ########## #O)......# #[)......# #........#..$ #........#...# #.<......+...# #........#...# ##########...+ .............+ ..............# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>