Dungeon Crawl Stone Soup version 0.24-a0-381-g637bb38 (webtiles) character file. Game seed: 5860512114952400332 21 gunnmetal the Vexing (level 2, -2/19 HPs) Began as a Vampire Enchanter on June 3, 2019. Slain by Terence ... wielding a +0 flail of holy wrath (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (988 turns). gunnmetal the Vexing (Vampire Enchanter) Turns: 988, Time: 00:04:16 Health: -2/19 AC: 4 Str: 7 XL: 2 Next: 65% Magic: 5/6 EV: 12 Int: 17 God: Gold: 32 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis + h - +4 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +1 robe rPois . Spirit . (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 dagger h - a +4 short sword (weapon) Armour b - a +1 robe (worn) c - a +0 cloak (worn) Jewellery g - an uncursed ring of positive energy {unknown} Potions d - a potion of blood e - 3 potions of curing {unknown} f - a potion of ambrosia {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 3.1 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None b - Ensorcelled Hibernat Hex/Ice ##.... 11% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Dazzling Spray Conj/Hex ##.... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture Terence! Terence is heavily wounded. Terence closely misses you. A rat comes into view. You closely miss Terence. You bite Terence. Terence is severely wounded. Terence zaps a wand. You resist with significant effort. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. You die... ##### ...# #.## ########@#<######## .r.....@###.......# .#######.#.######.# ##.## #.# #.# #.# #.# #.. ... You could see Terence and a rat. Vanquished Creatures A leopard gecko (D:1) 5 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gunnmetal the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 7/19 MP: 3/5 352 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 982 | D:2 | Noticed Terence 988 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_rooms D:2: layout_loops_ring, bloody_trog, minivault_25, nicolae_ashenzari_panopticon, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 54 Short sword || 5 Bite || 2 Cast: Corona || 3 Ensorcelled Hiber || 6 Use: Scroll || 1 Stab: Sleeping || 8 Eat: Corpse || 1 Armor: Robe || 17 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------