Dungeon Crawl Stone Soup version 0.24-a0-652-g46ecf6d (webtiles) character file. Game seed: 13668663684870167348, levelgen mode: deterministic 325 grocchini the Vexing (level 6, -2/61 HPs) Began as an Ogre Arcane Marksman on Sept 26, 2019. Slain by an ogre ... wielding a cursed -1 giant club (27 damage) ... on level 3 of the Dungeon. The game lasted 00:06:31 (4849 turns). grocchini the Vexing (Ogre Arcane Marksman) Turns: 4849, Time: 00:06:32 Health: -2/61 AC: 4 Str: 15 XL: 6 Next: 48% Magic: 1/10 EV: 10 Int: 14 God: Gold: 163 SH: 0 Dex: 11 Spells: 4/10 levels left rFire . . . SeeInvis . n - +2 whip (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . q - +1 robe {MR+} rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth +......... i - amulet of the acrobat HPRegen 0.20/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons e - a +0 hunting sling n - a +2 whip of electrocution (weapon) Missiles c - 2 large rocks (quivered) d - 2 throwing nets o - 68 stones r - 3 boomerangs Armour q - a +1 robe of magic resistance (worn) Jewellery i - an amulet of the acrobat (around neck) Wands a - a wand of digging (4) b - a wand of flame (16) Scrolls h - a scroll of amnesia {unknown} k - a scroll of teleportation {unknown} l - a scroll of magic mapping {unknown} p - 2 scrolls of identify s - a scroll of remove curse {unknown} Potions g - 2 potions of curing j - a potion of brilliance {unknown} m - 3 potions of mutation Comestibles f - 4 rations t - 8 chunks of flesh Skills: + Level 3.3 Fighting * Level 2.9 Maces & Flails + Level 3.0 Throwing + Level 2.7 Dodging + Level 2.7 Spellcasting + Level 3.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... b - Slow Hex ##...... 9% 2 ###.... c - Portal Projectile Hex/Tloc #..... 32% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 32% 3 ###.... Cause Fear Hex ##........ 47% 4 #####.. Leda's Liquefaction Hex/Erth #......... 73% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Vehumet Xom Zin Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Casting: Portal Projectile (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a -1 giant club (chance to defeat MR: 47%) The ogre seems to slow down. Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin teleporting projectiles to their destination. The ogre is no longer moving slowly. Throwing (i - inventory. (/) - cycle) c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a -1 giant club You magically throw a large rock. The large rock hits the ogre! The ogre is heavily wounded. You whack the ogre! The ogre is almost dead. You are no longer teleporting projectiles to their destination. The ogre hits you with a cursed -1 giant club!! You die... #.......###.####### ####..### #.# #>.# #.# #..#####.# ###### #........# #..... ##.######### #.###. ###.#..)....# #.# #. ######### #...O..(..#.###.###. #>......# #.#@#.###........##. #.#.....# #.....# ###.###..##. #.#.###.####.....# #.# #..##. #.#.#....(......(#####.# #..... #.#.#.#.######.#.......# ##.### #.#.....# #.######### #..# #.###.#.# #.# ##.# #.......# ##'## #.# #####.### ##<..## #.# You could see an ogre. Vanquished Creatures An orc priest (D:3) 4 orc wizards A centaur skeleton (D:3) A worker ant (D:2) Robin (D:2) 5 adders An ooze (D:2) An adder skeleton (D:4) A leopard gecko (D:3) 9 orcs A giant cockroach (D:1) 15 goblins 5 hobgoblins 9 kobolds A quokka (D:3) A ball python (D:3) 7 bats 3 frilled lizards 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grocchini the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 569 | D:1 | Reached XP level 2. HP: 21/27 MP: 0/4 1338 | D:2 | Noticed Robin 1344 | D:1 | Reached skill level 1 in Maces & Flails 1359 | D:1 | Reached XP level 3. HP: 6/35 MP: 3/5 2042 | D:2 | Learned a level 2 spell: Slow 2464 | D:2 | Killed Robin 2464 | D:2 | Reached XP level 4. HP: 42/42 MP: 3/6 2466 | D:2 | Found a shimmering altar of Xom. 2649 | D:2 | Found a glowing silver altar of Zin. 2649 | D:2 | Noticed an angel 3176 | D:3 | Found a radiant altar of Vehumet. 3404 | D:2 | Learned a level 3 spell: Portal Projectile 3419 | D:3 | Reached XP level 5. HP: 35/50 MP: 1/8 3960 | D:3 | Reached XP level 6. HP: 42/61 MP: 5/9 4708 | D:4 | Found a staircase to the Ecumenical Temple. 4849 | D:3 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_basic, grunt_temple_overflow_order_and_chaos_1, first_ration, kennysheep_generic_room_14, uniq_robin D:3: layout_loops_corners, old_standard_altar D:4: layout_rooms, grunt_gozag_statues, minmay_temple_entry_glass, tgw_kikubaaqudgha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Maces & Flails | 1 2 | 2.9 Dodging | 2 | 2.7 Fighting | 2 3 | 3.3 Hexes | 3 | 3.4 Spellcasting | 2 | 2.7 Throwing | 3 | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 106 | 9 || 115 Whip | | 112 || 112 Throw: Large rock | 4 | 5 || 9 Cast: Corona | 35 | 49 || 84 Portal Projectile | | 4 || 4 Slow | | 4 || 4 Use: Potion | 1 | || 1 Scroll | | 3 || 3 Eat: Chunk | 6 | 9 || 15 Armor: Robe | 38 | 38 || 76 Skin | 11 | || 11 Dodge: Dodged | 65 | 91 || 156 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 428 | 37 | 8.0 | 58 | 13 | 18.3 +---------+---------+-------+---------+---------+------- D:1 | 22 | 12 | 35.3 | 14 | 6 | 30.0 D:2 | 91 | 25 | 21.6 | 12 | 7 | 36.8 D:3 | 190 | 0 | 0.0 | 25 | 0 | 0.0 D:4 | 125 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------