Dungeon Crawl Stone Soup version 0.22.0-13-g43fe8f2 (webtiles) character file. 7 greynaab the Charmwright (level 2, -1/22 HPs) Began as a Merfolk Skald on Aug 17, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (44 turns). greynaab the Charmwright (Merfolk Skald) Turns: 44, Time: 00:00:43 Health: -1/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: infused A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: - Level 2.1 Fighting + Level 3.5 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 45% 3 ####... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Song of Slaying Chrm #....... 12% 2 ###.... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You have reached level 2! The jackal barely misses you. Casting: Infusion (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You die... # #. ## # #.. ..# .##. ..## ##.. ..... #.. ..# .....##..##.. ......K #..# .....gh##.<# #@.##..# #..# ..# ..##..##.. .... ..# ..# ##### ### ## You could see a jackal, a goblin and a kobold. Vanquished Creatures 5 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | greynaab the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 41 | D:1 | Reached XP level 2. HP: 2/22 MP: 5/5 44 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 40 Cast: Infusion || 1 Armor: Leather armour || 4 Dodge: Dodged || 35