Dungeon Crawl Stone Soup version 0.23-a0-151-gf6d1ed2 (console) character file. 2 gressup the Skirmisher (level 1, -1/18 HPs) Began as a Mummy Berserker on Sept 8, 2018. Was a Follower of Trog. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (117 turns). gressup the Skirmisher (Mummy Berserker) Turns: 117, Time: 00:00:19 Health: -1/18 AC: 2 Str: 20 XL: 1 Next: 25% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 13 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of remove curse {unknown} d - a scroll of identify {unknown} e - a scroll of random uselessness {unknown} Skills: - Level 3.0 Fighting * Level 2.5 Maces & Flails - Level 1.5 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... ##.#.# ......≈§§§≈... #.#.# ......≈§§§§... #.#.# ####..≈.≈≈§≈≈. #.#.# #..≈.....≈. #!..# #..§§..§<§. #..## #.§§§..≈§≈≈ #..# ..≈...§... #.(########.#.≈.....≈. #...(@h.....#.§§§≈§§≈§ ##.########.#...§..?.. #.# #####.#### #.# .. #.# #.. #.# .# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gressup the Mummy Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D:1 | Slain by a jackal Vault maps used: D:1: ebering_trefoil_twist, minivault_19 Action || total -------------------------++------- Melee: Mace || 16 Armor: Animal skin || 2 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------