Dungeon Crawl Stone Soup version 0.22-a0-413-ge8614c9 (console) character file. 2 gressup the Grave Robber (level 1, 0/14 HPs) Began as a Vampire Necromancer on May 12, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (98 turns). gressup the Grave Robber (Vampire Necromancer) Turns: 98, Time: 00:00:54 Health: 0/14 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of ambrosia {unknown} c - a potion of blood d - a potion of haste {unknown} e - a potion of magic {unknown} f - a potion of curing {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 32% 4 #####.. Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... . .. ..? .... ..... ......####### .......@h...# #############.## #....#####.....# #.##.........#.# #.########....h# #...........##...# #####..####.##.### #.......##.# ##......#..h You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gressup the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_lavapool, kennysheep_nondescript Action || total -------------------------++------- Melee: Unarmed || 14 Bite || 1 Cast: Pain || 5 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 98 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 98 +---------+---------+-------+---------+---------+-------+---------