Dungeon Crawl Stone Soup version 0.22-a0-398-g8bb545f (console) character file. 0 gressup the Conjurer (level 1, 15/15 HPs) Began as a Deep Dwarf Conjurer on May 5, 2018. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). gressup the Conjurer (Deep Dwarf Conjurer) Turns: 1, Time: 00:00:10 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, gressup the Deep Dwarf Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 17 stones, 13 poisoned needles and a scroll labeled OMUTHA MAWKEIGG. Found a staircase leading out of the dungeon. Assign waypoint to what number? (0-9) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * #+#.### * , ##.?...## ##....(..## , , ##.........##* , , ##...........+# #.............# #.............# #......@......# * #.............# #........(....# ##...........## ##.........+# ##.......## +#.....## * ##...## , , , , *, * , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gressup the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lemuel_arrival_rhombus Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------