Dungeon Crawl Stone Soup version 0.18-a0-1253-g9e1c3a1 (console) character file. 2 greeble the Ducker (level 1, 9/10 HPs) Began as a Felid Berserker on Feb 5, 2016. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (27 turns). greeble the Ducker (Felid Berserker) Turns: 27, Time: 00:00:20 Health: 9/10 AC: 1 Str: 13 XL: 1 Next: 33% Magic: 2/2 EV: 19 Int: 8 God: Trog [*.....] Gold: 11 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (cloak unavailable) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: quick, not resistant to hostile enchantments, unstealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Comestibles a - a meat ration Skills: + Level 3.0 Fighting + Level 4.1 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Trog accepts your kill. A goblin comes into view. The goblin shouts! A bat comes into view. The bat barely misses you. The goblin closely misses you. The bat misses you. You barely miss the bat. The bat closely misses you. The goblin misses you. The bat hits you. You scratch the bat but do no damage. You bite the bat, but do no damage. The bat misses you. The goblin hits you but does no damage. You scratch the bat. You kill the bat! Trog accepts your kill. The goblin misses you. You scratch the goblin. You kill the goblin! Trog accepts your kill. You now have 11 gold pieces. You see here a goblin corpse. Found a leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.......#.# #. #.###..†###.# #. #...........# ##. #####...##### ###.. #..## ...[ ##.## #.. #..# ###.#..#####.## .......@.....# ...##..#.##### #..#.# #..#.# .....# ##.##.# #. #.# .. #.# ... There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | greeble the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 27 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_court Action || total -------------------------++------- Melee: Unarmed || 5