Dungeon Crawl Stone Soup version 0.25-a0-366-g516bc45 (webtiles) character file. Game seed: 6275625359906240670, levelgen mode: deterministic 23 grandjackal the Skirmisher (level 2, -3/24 HPs) Began as a Demonspawn Abyssal Knight on Jan 6, 2020. Was a Follower of Lugonu. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (676 turns). grandjackal the Skirmisher (DsAK) Turns: 676, Time: 00:00:56 Health: -3/24 AC: 1 Str: 12 XL: 2 Next: 75% Magic: 4/4 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: [deformed body], demonic guardian 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery g - a +3 ring of strength {unknown} Scrolls d - a scroll of identify {unknown} e - a scroll of remove curse {unknown} Comestibles c - 3 rations f - 4 chunks of flesh Skills: + Level 3.2 Fighting + Level 2.1 Polearms + Level 2.1 Armour + Level 1.3 Dodging + Level 2.9 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. [Armour fits poorly on your strangely shaped body.] Message History You kill the jackal! Lugonu accepts your kill. You miss the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. You kill the jackal! Lugonu accepts your kill. You closely miss the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You closely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. You die... .# #.........## .# ..........# (# ......... .# ........## ## ........ .. ......####... #.#.........# .# #l#......##.##.# #@#............# #.#............. #.........#.#... ###........>.... ##......#.#... #############........ #........# #)......# #........# ##..#.#.## #........###.#.#.# # You could see a leopard gecko. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A frilled lizard (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | grandjackal the Demonspawn Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 23 | Abyss:2 | Noticed a wretched star 28 | D:1 | Escaped the Abyss 126 | D:1 | Reached skill level 1 in Dodging 168 | D:1 | Reached * piety under Lugonu 197 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 197 | D:1 | Reached XP level 2. HP: 15/24 MP: 4/4 675 | D:1 | HP: 1/24 [leopard gecko (3)] 676 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, st_stairs_14, minivault_19 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.3 Armour | 2 | 2.1 Polearms | 2 | 2.1 Fighting | | 3.2 Invocations | | 2.9 Action || total -------------------------++------- Melee: Spear || 67 Invok: Depart the Abyss || 1 Stab: Sleeping || 1 Armor: Leather armour || 8 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 2 | 5.9 | 16 | 1 | 5.9 +---------+---------+-------+---------+---------+------- D:1 | 32 | 2 | 5.9 | 16 | 1 | 5.9 +---------+---------+-------+---------+---------+-------