Dungeon Crawl Stone Soup version 0.24-a0 (webtiles) character file. Game seed: 10511651743160697548 1 grandjackal the Ogre Mage (level 1, 0/16 HPs) Began as an Ogre Wizard on Jan 29, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (50 turns). grandjackal the Ogre Mage (Ogre Wizard) Turns: 50, Time: 00:00:13 Health: 0/16 AC: 3 Str: 10 XL: 1 Next: 20% Magic: 0/5 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a ration Skills: + Level 0.2 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.6 Spellcasting + Level 0.9 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. You die... ### ..# # ## #.# .## .. #.. .... #.###.# ...# ###.....###h..### .........@hhh.... ...###'###h..... #.## +.... #..# ... #.###.# . #.....# #####.## #..####.##+ ##........# You could see 5 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 50 | D:1 | Slain by a jackal Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival Action || total -------------------------++------- Melee: Unarmed || 29 Cast: Magic Dart || 6 Armor: Robe || 13 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------