Dungeon Crawl Stone Soup version 0.21-a0-434-g806c6c2 (webtiles) character file. 29 grandjackal the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Nov 8, 2017. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (1090 turns). grandjackal the Skirmisher (Demonspawn Fighter) Turns: 1090, Time: 00:01:42 Health: 29/29 AC: 14 Str: 16 XL: 3 Next: 1% Magic: 3/3 EV: 6 Int: 9 God: Gold: 65 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . n - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . j - +2 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 3.09/turn k - +4 ring of protection MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) j - a +2 pair of gloves (worn) n - a +0 helmet (worn) Jewellery k - a +4 ring of protection (left hand) Scrolls e - a scroll of fog {unknown} i - a scroll of magic mapping {unknown} Potions d - a potion of might l - a potion of mutation Comestibles f - a bread ration Skills: + Level 3.4 Fighting + Level 2.3 Long Blades - Level 2.6 Armour + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Sigmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. Message History You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss the goblin. The goblin is severely wounded. Robin throws the goblin at you! The goblin barely misses you. You riposte. You slash the goblin! You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... Your fingernails lengthen. The goblin barely misses you. The goblin hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.[.# #...# #...# ###$..# #...[. #.##.# # .gg####g##.##.# ..gg{.g@)...#.##### .gg#.##.##......... #.#.#.#.##### #.......# #.####.#.### #.......## #########.### #### ............# #.. #.##.##.....# #.# You could see Robin, 2 hobgoblins and 5 goblins. Vanquished Creatures 2 dart slugs (D:1) 3 giant cockroaches (D:1) 4 goblins 4 hobgoblins 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grandjackal the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 130 | D:1 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 130 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 1085 | D:2 | Noticed Robin 1086 | D:2 | Noticed Sigmund 1089 | D:2 | Gained mutation: You have sharp fingernails. [demonic ancestry] 1089 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1090 | D:2 | Quit the game Vault maps used: D:1: matt_arrival_grand_opening, minmay_tromino_v4_c D:2: first_bread, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.3 Shields | 3 | 3.1 Fighting | | 3.4 Armour | | 2.6 Action || total -------------------------++------- Melee: Long sword || 77 Use: Scroll || 2 Eat: Chunk || 1 Armor: Scale mail || 36 Dodge: Dodged || 22 Block: Shield || 44 Rpst.: Long sword || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 42 | 0.0 | 0 | 22 | 0.0 | 1090 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 34 | 0.0 | 0 | 18 | 0.0 | 1024 D:2 | 0 | 8 | 0.0 | 0 | 4 | 0.0 | 66 +---------+---------+-------+---------+---------+-------+---------