Dungeon Sprint DCSS version 0.26-a0-29-gb080af9 (webtiles) character file. Game seed: 5021326004168639557, levelgen mode: deterministic 38 granbullz the Skirmisher (level 3, -2/26 HPs) Began as a Gargoyle Monk on May 28, 2020. Slain by a crimson imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:47 (42 turns). granbullz the Skirmisher (Gargoyle Monk) Turns: 42, Time: 00:00:47 Health: -2/26 AC: 5 Str: 15 XL: 3 Next: 43% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - 2 chunks of flesh Skills: + Level 5.1 Fighting + Level 4.8 Maces & Flails + Level 3.7 Dodging + Level 2.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You kill the worker ant! Your Fighting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You thump the howler monkey! The howler monkey is heavily wounded. The howler monkey misses you. The crimson imp hits you but does no damage. The howler monkey misses you. You barely miss the howler monkey. The howler monkey is heavily wounded. The crimson imp hits you but does no damage. The howler monkey hoots and howls with incredible vigour! The crimson imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....h@5÷..'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a howler monkey (catching breath) and a crimson imp. Vanquished Creatures A worker ant (D) An adder (D) An orc (D) A jackal (D) 2 bats (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | granbullz the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 23 | D | Noticed a howler monkey 23 | D | Noticed a crimson imp 23 | D | Noticed a worker ant 28 | D | Reached skill level 4 in Fighting 28 | D | Reached XP level 2. HP: 19/20 MP: 2/2 38 | D | HP: 1/20 [worker ant (3)] 40 | D | Reached skill level 5 in Fighting 40 | D | Reached XP level 3. HP: 2/26 MP: 3/3 42 | D | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 5 | 5.1 Maces & Flails | 4 | 4.8 Dodging | 3 | 3.7 Stealth | | 2.7 Action || total -------------------------++------- Melee: Mace || 29 Armor: Robe || 7 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 55 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 55 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------