Dungeon Sprint DCSS version 0.18-a0-641-g4caf58e (webtiles) character file. 0 gorgo the Insei (level 1, -6/13 HPs) Began as an Octopode Transmuter on Dec 4, 2015. Mangled by Ijyb ... wielding a +8 club (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (11 turns). gorgo the Insei (Octopode Transmuter) Turns: 11, Time: 00:00:15 Health: -6/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Dismiss . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: appendage (expiring), not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were in the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch Inventory: Missiles a - 12 arrows Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Changes Comestibles c - a bread ration {@e1} Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). One of your tentacles bears a large vicious spike. Message History Welcome, gorgo the Octopode Transmuter. Found a staircase leading out of the dungeon. Okay, then. One of your tentacles grows a vicious spike. You now have 2/3 mp. You open the door. Ijyb the Twisted Goblin comes into view. He is wielding an enchanted club. There is an open door here. The helpless Ijyb fails to defend himself. You tentacle-slap Ijyb. Your grab misses Ijyb. You tentacle-slap Ijyb. Your grab misses Ijyb. Ijyb screams, "Me very upset!" Ijyb barely misses you. You tentacle-slap Ijyb. Your grab misses Ijyb. Your tentacle spike misses Ijyb. You squeeze Ijyb. Ijyb barely misses you. You closely miss Ijyb. Your grab misses Ijyb. Ijyb hits you with an enchanted club. You take 5 damage, and have 8/13 hp. MASSIVE DAMAGE!! You tentacle-slap Ijyb. You grab Ijyb. You pierce Ijyb, but do no damage. You squeeze Ijyb, but do no damage. You constrict Ijyb. Ijyb hits you with an enchanted club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/13 hp. MASSIVE DAMAGE!! You tentacle-slap Ijyb but do no damage. You pierce Ijyb, but do no damage. You squeeze Ijyb! Your transformation is almost over. You constrict Ijyb. Ijyb hits you with an enchanted club! Ouch! That really hurt! You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | gorgo the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 10 | D | HP: 1/13 [Ijyb/enchanted club (7)] 11 | D | Mangled by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Beastly Appendage || 1 Stab: Sleeping || 1 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 12.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 12.0 +-------+-------+-------+-------+-------+----------------------