Dungeon Crawl Stone Soup version 0.25-a0-834-g55863b0 (webtiles) character file. Game seed: 15988939559717693844, levelgen mode: deterministic 2 goldenjuno the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on Apr 22, 2020. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:15 (243 turns). goldenjuno the Sneak (Spriggan Enchanter) Turns: 243, Time: 00:03:15 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 25% Magic: 5/5 EV: 15 Int: 16 God: Gold: 23 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} Potions e - a potion of might {unknown} Comestibles d - 2 rations Skills: + Level 1.1 Short Blades + Level 3.0 Dodging + Level 4.4 Stealth + Level 2.7 Spellcasting + Level 3.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ##...... 12% 3 ###.... Tukima's Dance Hex ##...... 12% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The kobold is severely wounded. The jackal closely misses you. The kobold completely misses you. You barely miss the kobold. The kobold is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The kobold closely misses you. Found a stone staircase leading down. A ball python comes into view. The ball python barely misses you. The ball python misses you. You hit the ball python. The ball python is moderately wounded. The ball python misses you. x2 You hit the ball python but do no damage. The ball python is moderately wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python closely misses you. You die... ## #########.###### . ......S@........ .# .########h.###### .# #.# #..# .# #.# #..# .# #.# #..# .## #.# #..# ..######.########..# ..'...............># ..#####.........#.....# You could see a jackal and a ball python. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goldenjuno the Spriggan Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 243 | D:1 | Slain by a ball python Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_end_1, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_end_double, chequers_big_river Action || total -------------------------++------- Melee: Dagger || 21 Cast: Corona || 5 Armor: Robe || 5 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------