Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 0 glosham the Ducker (level 1, 0/13 HPs) Began as a Deep Elf Abyssal Knight on Oct 17, 2018. Was a Follower of Lugonu. Slain by a neqoxec (13 damage) ... summoned by a glowing orange brain ... on level 1 of the Abyss. The game lasted 00:01:52 (106 turns). glosham the Ducker (Deep Elf Abyssal Knight) Turns: 106, Time: 00:01:53 Health: 0/13 AC: 3 Str: 8 (9) XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 15 (16) God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 (14) Spells: 0/0 levels left rFire . . . SeeInvis . c - -3 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear c - a cursed -3 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions r - a potion of curing Comestibles e - a ration Skills: - Level 2.4 Fighting - Level 1.3 Polearms - Level 0.7 Armour - Level 2.4 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History f - a blue potion Found a scroll labeled IRI DAD QEUCI. You see here a scroll labeled IRI DAD QEUCI. As you read the scroll labeled IRI DAD QEUCI, it crumbles to dust. It is a scroll of identify. f - a potion of curing; r - a potion of curing You see here a hand axe. A glowing orange brain comes into view. The glowing orange brain turns its attention towards you. The glowing orange brain blinks! The glowing orange brain moves out of view. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You completely miss the glowing orange brain. You hit the glowing orange brain but do no damage. You hit the glowing orange brain but do no damage. You hit the glowing orange brain. The glowing orange brain is lightly wounded. You hit the glowing orange brain but do no damage. The glowing orange brain is lightly wounded. You barely miss the glowing orange brain. The glowing orange brain is lightly wounded. You hit the glowing orange brain but do no damage. The glowing orange brain is lightly wounded. You barely miss the glowing orange brain. The glowing orange brain is lightly wounded. The glowing orange brain pulsates. You barely miss the glowing orange brain. The glowing orange brain is lightly wounded. You hit the starcursed mass but do no damage. You hit the glowing orange brain but do no damage. The glowing orange brain is lightly wounded. You hit the starcursed mass but do no damage. You hit the neqoxec but do no damage. The glowing orange brain pulsates. Something tries to feed on your intellect! The neqoxec hits you! Ouch! That really hurt! You die... ### . # ##.. #.. .# #G ###.###.# # # ####.#.#..# # #.# #X#3...#.##..##. ##@G###. ...G .# # ##..###..#....###. #### ###### ....# .###.# #... . #. # . ..# #. . .. ## ..... You could see a starcursed mass, a glowing orange brain and a neqoxec. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Deep Elf Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 78 | Abyss:1 | Noticed a glowing orange brain 105 | Abyss:1 | Noticed a neqoxec 105 | Abyss:1 | Noticed a starcursed mass 106 | Abyss:1 | Slain by a neqoxec Action || total -------------------------++------- Melee: Hand axe || 10 Use: Scroll || 2 Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 106.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 106.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: