Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 0 glosham the Ducker (level 1, -9/13 HPs) Began as a Deep Elf Abyssal Knight on Oct 17, 2018. Was a Follower of Lugonu. Mangled by a thrashing horror (10 damage) ... on level 1 of the Abyss. The game lasted 00:01:00 (40 turns). glosham the Ducker (Deep Elf Abyssal Knight) Turns: 40, Time: 00:01:01 Health: -9/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Lugonu [*.....] Gold: 13 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: about to teleport A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls k - 2 scrolls of teleportation Comestibles e - a ration Skills: - Level 2.4 Fighting - Level 1.3 Polearms - Level 0.7 Armour - Level 2.4 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History e - a ration Welcome, glosham the Deep Elf Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found 13 gold pieces. Found a corrupted altar of Lugonu. Found a corrupted altar of Lugonu. You see here 13 gold pieces. You now have 13 gold pieces. Found a scroll labeled VIAKHL UGAREDOE. You see here a scroll labeled VIAKHL UGAREDOE. As you read the scroll labeled VIAKHL UGAREDOE, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Found 3 scrolls labeled LOROYD XIMMATH. Found a gateway leading out of the Abyss. You see here 3 scrolls labeled LOROYD XIMMATH. As you read the scroll labeled LOROYD XIMMATH, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. k - 2 scrolls of teleportation Found 12 stones. Found a club. Found a gateway leading deeper into the Abyss. The thrashing horror roars! Found 11 gold pieces. A smoke demon comes into view. A flying skull comes into view. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stumble backwards! The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... ......... ....... #......##......# . .##......##......##... ................∩...... .................... .. ....................... .............(..... ... ........X.............. ........@............. .##.z....##......##.... #......##...... # ... ...................... ....................... ..........)............ ................. ..... ................. .... ......... ...... You could see a thrashing horror and a flying skull. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Deep Elf Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | Abyss:1 | Found a corrupted altar of Lugonu. 35 | Abyss:1 | Noticed a thrashing horror 37 | Abyss:1 | Noticed a smoke demon 37 | Abyss:1 | Noticed a flying skull 39 | Abyss:1 | HP: 1/13 [thrashing horror (12)] 40 | Abyss:1 | Mangled by a thrashing horror Action || total -------------------------++------- Use: Scroll || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: