Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 0 glosham the Skirmisher (level 1, -19/18 HPs) Began as a Merfolk Abyssal Knight on Oct 14, 2018. Was a Follower of Lugonu. Shot with a bolt by a yaktaur (29 damage) ... summoned by a worldbinder ... on level 2 of the Abyss. The game lasted 00:01:17 (77 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 77, Time: 00:01:18 Health: -19/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles e - a ration Skills: - Level 3.2 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History e - a ration Welcome, glosham the Merfolk Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a scale mail. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a ration. Found 15 arrows. The chaos spawn gurgles horribly! You hear a roar! A thrashing horror comes into view. A worldbinder comes into view. The worldbinder calls forth creatures from the Vaults! The worldbinder calls forth creatures from the Vaults! The worldbinder hits you. x2; The worldbinder misses you. The worldbinder closely misses you. The yaktaur wields a runed arbalest. It is covered in frost. The yaktaur shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... .. .... ... .... #.. #..# #..##..### . ......... .#. ... ..... ... #.. #..#### #.. #..##.@##.##.# ..........##. .........xc.### ##..##..##p...# #..##..###.#.# ## ............# # #..# . .........### ..# ##..##..##.# # #.. # #..##..##.# ## #.# #. . You could see a vault sentinel, a yaktaur and a worldbinder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 44 | Abyss:2 | Noticed a chaos spawn 44 | Abyss:2 | Noticed a chaos spawn 56 | Abyss:2 | Noticed a thrashing horror 66 | Abyss:2 | Noticed a worldbinder 74 | Abyss:2 | Noticed a yaktaur 76 | Abyss:2 | Noticed a vault sentinel 77 | Abyss:2 | Shot with a bolt by a yaktaur Action || total -------------------------++------- Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 38.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_cross_veins Abyss:2: evilmike_abyss_exit_chaos