Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 0 glosham the Skirmisher (level 1, -13/18 HPs) Began as a Merfolk Abyssal Knight on Oct 14, 2018. Was a Follower of Lugonu. Killed from afar by a wretched star (31 damage) ... with an orb of energy ... on level 1 of the Abyss. The game lasted 00:01:23 (103 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 103, Time: 00:01:23 Health: -13/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 7 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim, [blurry vision 2], [dopey 2] a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles e - a ration Skills: - Level 3.2 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) [Scrolls take you longer to read.] [You are very dopey. (Int -4)] Message History e - a ration Welcome, glosham the Merfolk Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. A small abomination comes into view. Found a robe. Found a scroll labeled XERYFE XUMYSA. A wretched star comes into view. You see here a scroll labeled XERYFE XUMYSA. As you read the scroll labeled XERYFE XUMYSA, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The wretched star pulses with an eldritch light! You feel stupid. x2 The wretched star pulses with an eldritch light! Your vision blurs. x2 The wretched star glows turbulently. The orb of energy hits you! Ouch! That really hurt! You die... . ... #.#.... .#..... ......# ##...... # #......# #.#.#.#..# #..@.#..# #### #..#.#..# .#.. ####....####..# #.......#.. ## ##.......#...## #.....*##....#. #...#.....#.# . #####..... ###. #. .##...ยง .. You could see a wretched star. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 71 | Abyss:1 | Noticed a small abomination 97 | Abyss:1 | Noticed a wretched star 103 | Abyss:1 | Killed from afar by a wretched star Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 103.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 103.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: