Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 0 glosham the Skirmisher (level 1, -7/18 HPs) Began as a Merfolk Abyssal Knight on Oct 13, 2018. Was a Follower of Lugonu. Killed from afar by a raiju (8 damage) ... with a living lightning ... on level 2 of the Abyss. The game lasted 00:02:36 (89 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 89, Time: 00:02:37 Health: -7/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 18 Int: 11 God: Lugonu [*.....] Gold: 28 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, very slightly contaminated, invisible A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles c - 13 bolts Armour b - a +0 leather armour (worn) Comestibles e - a ration Skills: - Level 3.2 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 0.0 Stealth - Level 2.0 Invocations Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Evoke which item? (* to show all) (? for menu, Esc to quit) You reach into the bag... ...and things crawl out! The raiju is caught in a The now-empty bag unravels in your hand. A raiju comes into view. The raiju bursts into living lightning! The living lightning hits the raiju. The raiju completely resists. The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The living lightning hits your worker ant. Your worker ant dies! Your worker ant's corpse disappears in a puff of smoke! The raiju blinks! You stop training Evocations. You need to enable at least one skill for training. You swap places. It was a potion of agility. You feel agile all of a sudden. The raiju barely misses your soldier ant. It was a potion of invisibility. You fade into invisibility! Your soldier ant stings the raiju! The raiju barely misses your soldier ant. You are very lightly contaminated with residual magic. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - raiju Aim: a raiju (moderately wounded) Attack! Your soldier ant stings the raiju! The raiju is poisoned. Your soldier ant poisons the raiju! The raiju bursts into living lightning! The living lightning hits your soldier ant. The living lightning hits the raiju. The raiju completely resists. The living lightning hits you! You die... ## #.# ... # h# .# .ยง# .# ###^##h.# #. # ##..#ha.# # #. #.@##.# #... #..#..# ##..# # ...## #.... ......#..###..# # #####..##..#....# # #. #....#.#.......#...# .. .##..##..#.#.#..## . .#.......#..#.#.... # . ..##.#.# ##.. # You could see 2 raiju and a friendly soldier ant. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 57 | Abyss:2 | Noticed a raiju 83 | Abyss:2 | Noticed a raiju 83 | Abyss:2 | Noticed a raiju 85 | Abyss:2 | Noticed a raiju 85 | Abyss:2 | HP: 1/18 [raiju/living lightning (17)] 89 | Abyss:2 | Killed from afar by a raiju Action || total -------------------------++------- Evoke: Sack of spiders || 2 Use: Potion || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 44.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 44.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:2: due_exit_kobolds