Dungeon Crawl Stone Soup version 0.21-a0-440-g28109cb (webtiles) character file. 0 glosham the Skirmisher (level 1, -5/18 HPs) Began as a Human Abyssal Knight on Nov 11, 2017. Was a Follower of Lugonu. Slain by a thrashing horror (13 damage) ... on level 1 of the Abyss. The game lasted 00:00:47 (50 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 50, Time: 00:00:47 Health: -5/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Polearms - Level 2.0 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Human Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. A small abomination comes into view. The small abomination moves out of view. Found 15 poisoned needles. A smoke demon comes into view. A thrashing horror comes into view. The thrashing horror roars! The smoke demon roars! The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You stumble backwards! The thrashing horror tramples you. You stumble backwards! The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... #...#....≈#.....#. .###................ .................... #.................. .# #....#.....#.....#. ...#...###...###...## # #.....#.....#. ...# #...#.#.........3...(.3. #...@X............... ###.#......##......## ..##......# ......# ####.#.#..## ...#.. #...#### ..#... # #####.# ..#. # # #.## ...#..# ## # .... ## .# You could see a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 39 | Abyss:1 | Noticed a small abomination 44 | Abyss:1 | Noticed a smoke demon 45 | Abyss:1 | Noticed a thrashing horror 50 | Abyss:1 | Slain by a thrashing horror Vault maps used: Action || total -------------------------++------- Armor: Leather armour || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 50 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 50.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: