Dungeon Crawl Stone Soup version 0.21-a0-440-g28109cb (webtiles) character file. 5 glosham the Skirmisher (level 1, -4/18 HPs) Began as a Human Abyssal Knight on Nov 11, 2017. Was a Follower of Lugonu. Slain by a thrashing horror (8 damage) ... on level 1 of the Abyss. The game lasted 00:01:33 (77 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 77, Time: 00:01:34 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 88% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of flight Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.0 Polearms - Level 2.0 Armour - Level 1.0 Dodging * Level 1.4 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found an inky potion. Found a scroll labeled GALISU UPRA. You see here an inky potion. d - an inky potion You see here a scroll labeled GALISU UPRA. e - a scroll labeled GALISU UPRA As you read the scroll labeled GALISU UPRA, it crumbles to dust. It is a scroll of identify. d - a potion of flight An ufetubus comes into view. The ufetubus shouts! The ufetubus closely misses you. The ufetubus hits you. You hit the ufetubus. The ufetubus is moderately wounded. The ufetubus barely misses you. The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you. You closely miss the ufetubus. The ufetubus is moderately wounded. The ufetubus closely misses you. x2 You barely miss the ufetubus. The ufetubus is moderately wounded. The ufetubus hits you. The ufetubus barely misses you. x3 You hit the ufetubus. The ufetubus is almost dead. The ufetubus hits you. The ufetubus barely misses you. You hit the ufetubus. You kill the ufetubus! Your Stealth skill increases to level 1! A thrashing horror comes into view. The thrashing horror roars! The thrashing horror misses you. The thrashing horror barely misses you. The thrashing horror roars! You hear a shout! The thrashing horror barely misses you. The thrashing horror tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! The thrashing horror roars! The thrashing horror tramples you! You die... ..#. ..#≈≈≈ .#....#.. . .. #...##≈≈≈.≈# ≈#... .##...# .#§..≈≈##≈.≈.#≈.... . ..# ..# ..X..≈.≈≈≈≈##.##.......#. ... ..#..≈≈≈≈≈#...#..#.. #.### .. .≈≈≈.♣≈≈..#.##.#...#.##....# §#≈≈≈X≈≈...#.#..#..#..#. # . ≈≈≈≈§ .#.##....# ###... #. #.#.##@## # . .. #.#..X..#.# .#.# . ##...#..##..# # #.##...###.. .. . ##### ###.. You could see a thrashing horror. Vanquished Creatures An ufetubus (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 66 | Abyss:1 | Reached skill level 1 in Stealth 72 | Abyss:1 | Noticed a thrashing horror 77 | Abyss:1 | Slain by a thrashing horror Vault maps used: Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.4 Fighting | | 3.0 Polearms | | 2.0 Armour | | 2.0 Dodging | | 1.0 Invocations | | 2.0 Action || total -------------------------++------- Melee: Spear || 5 Use: Scroll || 1 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 1 | 0.0 | 77 +---------+---------+-------+---------+---------+-------+--------- Abyss:1 | 0 | 8 | 0.0 | 0 | 1 | 0.0 | 77 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Abyss | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: